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How to set up the path of the track AFTER creating the level
Hi everyone!
Newbie question about the editor...
I know when creating a new track from scratch, you always have to place a start and a finish point at the beginning first, and maybe some waypoints for spline curves etc.
But:
Is there any chance to set up the path of the track AFTER constructing the level?!
For example, I would like to make a big tower (like in titan's level) which you have to climb up with your bike on many floor levels with the camera rotating around the whole building. So the final track path will need many spline curves around the building...
So I first place the start and the finish point just somewhere around. Then, I construct the whole tower with ramps etc. around it, leading up the rider to the top, where the final finish will be.
Then, after having completed the constructing, I move the start point (with the corresponding sign selected, too) to the bottom of the tower. Works fine so far...
But when I move the finish point to the end of the track, I can't add any more spline points to make the track path leading around the tower in curves!
My intention - just to avoid misunderstandings, is to make the final track path leading up the tower - which I think is impossible to plan BEFORE construction it...
Any ideas?!
Thanks in advance for tipps or guides.
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Member
Re: How to set up the path of the track AFTER creating the l
Instead of placing the second spline point at the end of your track place it at your first corner. Then copy and move to your second corner and so on til you reach the end of the track.
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Re: How to set up the path of the track AFTER creating the l
Yeah thanks!
If just found out how to do it - checked a tut on youtube...
Just was about to delete this post but can't anymore because there's replies 
So @Mod please close!
cu