Hey all. A Much delayed new track is up...
Name: Cloud Platform BETA
Creator: Aussie Nuf Man
Type: Trials
Difficulty: Hard
Date: 02/01/2013
Description: **BETA** Semi-flow hill climbish... Please Give Feedback.
Track starts out relatively easy but gets more difficult as you go.
i know medal times are out a bit....well...a lot....
Need feedback please before I go too much further...
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'Cloud Platform BETA' is up for a run through. Please remember - this is a VERY EARLY beta. A lot of the sound effects, fail zones, decoration etc is nowhere near done - this is more for the drive line. Please rate honestly and shoot me some feedback
Name: Cloud Platform BETA
Creator: Aussie Nuf Man
Type: Trials
Difficulty: Hard
Date: 26/06/12
Description:BETA VERSION - Any feedback much appreciated
'Panel Madness' has been posted. Thanks and kudos to those on the forums who helped me when I was stuck and to those who helped me to test out 'Panel Madness.beta'
I have used a massive abundance of OPE and a little physics to make a fast paced, highly mechanical level. Flows well. Hope you all enjoy....
Name: Panel Madness
Creator: Aussie Nuf Man
Type: Trials
Difficulty: Medium
Date: 06/06/12
Description:Mechanical Panel Crazyness!! http://www.redlynxgame.com
Tags: Puzzle, Physics, Indoor, Mechanisms
Pre release of Panel Madness for testing only. Track still has known glitches. Hopefully some random fresh eyes will help to smooth out some of the rough edges....
Name: Panel Madness.beta
Creator: Aussie Nuf Man
Type: Trials
Difficulty: Medium
Date:05/06/12
Description:BETA VERSION - Any feedback much appreciated
Tags: Puzzle, Physics, Indoor, Mechanisms
This is my first attempt at making a track in Evo. It is a themed track - Ttry and escape the depths of a castle and escape to freedom...
Name: Castle Escape
Creator: Aussie Nuf Man
Type: Trials and Supercross (2 versions)
Difficulty: Medium
Date: 06/05/12
Description: Can you find the fastest way out?
As always - I Don't ask for 5 stars. I ask for an HONEST rating. Starts are earned, not begged for!!
Big thanks to everyone. Both the final and beta versions of Panel Madness are in Highest rated in 48 hrs and Highest Rated This Week. More than I ever hoped for.
Cheers All
5 stars, really, this is the kind of physics tracks that i like, where everything moves but doesn't interact with you bike as you ride.
No lag, no screen tearing, great flow and i like the look of the track. Well done.![]()
Thanks buttercup![]()
I had no problems giving Panel Madness 5 stars, really nice work. The animations are all crisp as can be and the driving line is a kick.
Solid track. Love the animations and physics! Awesome work! I only gave it 4 stars though because of one single element (and this is just a preference thing); the part where I have to stop and wait for the elevator to take me up. It's a pet peeve of mine, and kills good flow for me. It's enough to take away a full star.![]()
yeah, but, it's a rocket powered elevator!!! I played with a generic style elevator but it didn't feel right in that style of map. initially it was further through the map. i deliberatly moved it to the front of the track so the flow was there for the rest. i put a lot of work into the rocket timings and couldn't bring myself to remove it altogether.Originally Posted by ReconN7
That panel track is exceptional...me and the mrs were like damn thats clever! Great use of physics and no lag or tearing....a worthy 5* because its not just a pretty face the line is a good one too.
Mine was a bit opposite. She said 'wow, that's really good' when I finished, but while I was making it she was like 'Turn that effing thing off - i'm sick of it!!'Originally Posted by emcee![]()
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Here's a vid, I put Panel Madness in my new "48h Picks" playlist