"Baseball Ninjas"
Creator: lX KilL3rMaN1Ac
Trails
Extreme (Ninja)
Released 6.1.2012
This is my first Ninja track i have made, other then having the controls switched.... I use some of the common tricks, with a little different swing to them. I have a replay up on Trials Evo. so if anyone gets stuck feel free to take a look. only 45 faultsPlease rate and let me know if i should make more tracks, Ninja or not. Thank You and please rate, as i do the same for you.
P.S. Feedback would be great.
Can everyone who views this tell me why no one has downloaded it? or replied to my post..... Please let me know, am I in the wrong section of the forum, the track cant be found due to GT issue or is it just that weak.....
Someone please tell me its driving me NUTS!, kinda.
Thanks.
Well right now I can't manage to get through ninja tracks worth a damn so I didn't bother, but I viewed the thread to see your description.Originally Posted by Kill3rman1ac
I played it, but did not finish it as I felt the obstacles were too rehashed. It didn't feel "ninja" to me, only frustrating. Just because an obstacle is tricky, does not mean it's difficult. Play any of the extremes from MISACCUSED or TBNSoty or NonRedOrchid or Synapsis or Murdoc Loch or o SKUMBAG o or jook13 or Birdman Nan or Trials Commune or InF1ictor to get an idea of what my opinion of what an extreme track should be. (Wow, there are so many good extreme track creators out thereSorry if I left anyone out)
I am glad you took the time to make the track, and I encourage you to make more, but for me, personally, I enjoy true difficult obstacles, not gimmicks.
Disclaimer: Take my opinion with a grain of salt as it is just my opinion.![]()
well.. first of all, it would have helped if you had typed your GT right :P
for anyone who's interested, it's lX KilL3rMaN1Ac
I will check the track out in a bit. Will report back.
edit: ehh ok I tried it out. Definitely not my type of ninja track. Was more like a tricky/gimmicky puzzle track. Not something I consider ninja really. But I know many people like this stuff, so keep creating I guess.
But but.. well.. What shoeboxgorilla just said.
anyways, i edited your first post so it now has the correct GT
Thank you for fixing my GT. its been so long i don't remember which one is a 1 or a l lol. if anyone is interested in my hard track i made just search my name. its not a ninja track but i think it might be up the ally of not to shabby. Please feel free to let me know on that on.
Name of that one is Staorign.... i believe lol (not currently on trials)
And i only made one because me and my friend have been doing a lot of them of late. kidna made me rage a crap ton, but i got through many of the ones i did. all the MRC's were a pain, but man, does he know how to break physics... and the game.
Thank you guys for responding. back to creating i guess.![]()
I tried it out today as well. Ended up timing out on the last obstacle. Couldn't figure out a good way of getting from on top of the bars down to the finish line after hitting the trigger. I'm not a big fan of all the gimmick obstacles either. I find them to just get a bit tedious and not actually improving my bike handling skills. That being said a lot of people like them and you did have some pretty creative variations in there. There are 3 things that I would avoid in the future though. First one was the 5th cp is on the ground under that bar shortcut. I ended up restarting a couple times when I triggered it then faulted leaving me to start on the ground with an almost impossible jump up to the 6th cp. In general when designing shortcuts that let you skip cp's they should be harder than starting from the cp. The second thing is the beam in the foreground blocking your view after the 6th cp. It makes it hard to be precise and consistent when flipping off that wall. Third thing was at the 7th cp if you didn't touch the controls immediately your head would hit the roof and you would fault. If you know it's going to happen it is easy to avoid but it's still very annoying getting faults for no reason. Keep making tracks, your willingness to ask for advise and learn from it is a good sign that your tracks will improve a lot. Hope that all made sense.
This made much sense, the 7cp. my friend found out, and ive been meaning to fix the track. thank you for the ideas
Please, feel free to try my other one. not oil spill. cause i reversed cameram so left is right and right is leftlol
Btw for anyone who still wants to play it... I fixed the track, please let me know if there is any more problems! thx