1. #11

    Re: StllBreathnButY's tracks, I'm calling you out!

    So, I want to start making tracks again. But before I can get into the mood to spend countless hours tweaking, I want to challenge those who think they are hot s***, and those who just wanna play anyway .

    Who thinks they got hair on their peaches? I want to see someone get a perfect score of 180 points on my game from back in the day,

    called: Ring of Fire...Evo.
    It's extremely hard, takes practice, and is perfectly doable, and very tense. My high score is 179

    There is a prize why not!

    I have a 14 day Xbox live code from halo 4 that I don't want. It's yours if you can achieve a perfect score and be number one on the leaderboard, if someone else gets 180 as well. Wooooo! I know, it's not much, but it's something, and I'm not messing around.

    I'll call the end of the challenge in...oh, I don't know, 21 days. So January 21st.
    You must play the extreme version, thats the one I'll be paying attention to.

    Good luck I really look forward to seeing who is awesome and who isn't!
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  2. #12

    Re: StllBreathnButY's tracks, I challenge you!!!

    Bump for new game

    Fallen On Yard Time

    Mow the lawns! Yes, it is that simple, yes, it is kinda dumb, and yes, there are SQUIRRELS to run over! Oh, but your not supposed to do that . Please give it a whirl, but for your own sake, don't score a huge amount of points, your game will freeze. It didn't show in the editor, so I didn't know that would happen fml...
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  3. #13

    Re: StllBreathnButY's tracks, New EXTREME track- No Frills!

    Bump for new track-

    No Frills

    Just a big empty void, and a diverse line of obstacle in your way. Not too tough, and a bit under a minute long for a flawless run. Phoenix, gecko, and banshee are usable, and all have their strengths on the track. Sadly, the scorpion is capable of doing it as well, however, while I remembered to test it, I did not remember to make it available

    Check it out, it won't bite...hard.

    http://m.youtube.com/watch?v=rztT_z81L5A
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  4. #14
    xzamplez's Avatar Senior Member
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    Re: StllBreathnButY's tracks, New EXTREME track- No Frills!

    I had a good time speedrunning this track, and I support the idea behind the track as well. Too many people sacrifice line for theme and decoration. Line is the priority.

    My complaint is the three small platforms section. Every time I hit that part with speed, I would land in front of or behind one of the platforms.

    There's still at least 3 seconds left in the track!
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  5. #15

    Re: StllBreathnButY's tracks, New EXTREME track- No Frills!

    Originally Posted by xzamplez
    I had a good time speedrunning this track, and I support the idea behind the track as well. Too many people sacrifice line for theme and decoration. Line is the priority.

    My complaint is the three small platforms section. Every time I hit that part with speed, I would land in front of or behind one of the platforms.

    There's still at least 3 seconds left in the track!
    I glad you enjoyed it,I think its pretty fun too.

    I will agree for the most part about the triple step, there's something a little off about it. Though I will say it works well with some restraint, maybe theres nothing wrong with that.

    But yeah, I may take the line and copy it into a new track with scenery and refine some things some more, if it doesn't get SMATTERED with performance issues like everything else I do lol.

    That was my real motivation for no scenery, because I LOVE doing scenery. I just always ruin my stuff with it, so I felt the need to go a new direction.
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  6. #16

    Re: StllBreathnButY's tracks, New HD track!

    Bump for new track
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  7. #17

    Re: StllBreathnButY's tracks, New HD tack! [w/video]

    When I started watching the replay for Dante's Domain I was going "How the f*** did he beat my time by 1.5 seconds with all those screw ups?" Just for it to hit the end and be done in 31. I'm an idiot
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  8. #18

    Re: StllBreathnButY's tracks, New HD tack! [w/video]

    Pumped for Rattler Extreme I'll do my best to speed run it but you may need xzample to take care of that instead
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  9. #19

    Re: StllBreathnButY's tracks, New HD tack! [w/video]

    Originally Posted by carmine9437
    Pumped for Rattler Extreme I'll do my best to speed run it but you may need xzample to take care of that instead
    That's cool man, I want it out too.

    But it'll probably never happen with these glitches I'm having. The sounds need to work for this track to be any good.

    Edit: xzample ain't got nothin on me. This is my house, and I rule this roost!
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  10. #20

    Re: StllBreathnButY's tracks, New HD tack! [w/video]

    Originally Posted by Stllbreathnbuty
    xzample ain't got nothin on me. This is my house, and I rule this roost!
    If he plays it and gets a 2 second faster time on you Imma laugh btw. Oh and I'd focus on the light blocking instead. I understand the sound issue and yeah it would get repetetive, but imo it can be forgiven because of how Redlynx forces in-game logic to reset on every hit of B. The random light blocks are not an editor issue, so I'd fix them instead, then work on the ending.
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