1. #501
    KaliniuS's Avatar Senior Member
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    Re: KaliniuS' Tracks (retired)

    Originally Posted by LitTlExJeZuZ
    Some good ideas Kal i sure would have loved to have seen Vantage Point and Bone Dry, they sound amazing, this is the exact reason your one of the best with ideas lol, Vantage gives me a few ideas i may try some time.
    Thanks, man. Having new ideas always come to me is kind of a curse too lol. I feel compelled to make the track once I get the idea and I never felt like I could rest unless I made the track that I had in my mind. It's part of the reason why I pumped out tracks left and right. I just wanted to move onto the next idea.
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  2. #502
    xzamplez's Avatar Senior Member
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    Re: KaliniuS' Tracks (retired)

    That track where you're on ice was awesome. Always ran your tracks when I saw your name.
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  3. #503
    MaTiSpOrT's Avatar Senior Member
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    Re: KaliniuS' Tracks (retired)

    Sad to see you go...
    You have a brillant creativity... Frozen in time, possibly is one of my favourites themes, really liked it!!
    Good luck and thanks you!!
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  4. #504
    D2Dahaka's Avatar Senior Member
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    Re: KaliniuS' Tracks (retired)

    Best wishes mate. Thanks for the library of tracks you've provided. I like that you always tried something different. Not much else to say, I'm sure we'll stay in touch
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  5. #505
    KaliniuS's Avatar Senior Member
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    Re: KaliniuS' Tracks (retired)

    @xzamplez, MaTiSpOrT: I'm pretty pleased with how Frozen in Time came out and I'm happy to hear it was enjoyed by players such as yourselves. The look is just how I imagined it'd be although I think a couple of the obstacles put some people off. Thanks for taking the time to post here

    @D2: We'll definitely be in touch. After all, I've known you for over a decade lol! But like I mentioned earlier, I'll still visit the forums and play Trials so I'm not really going to disappear or anything

    Edit: Watch my replay on "Reclaimed." I've reclaimed the #1 spot This track was actually a lot of fun to revisit.
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  6. #506
    Morfyboy's Avatar Senior Member
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    Re: KaliniuS' Tracks (retired)

    ive just realised that your op topic isnt showing the naame of a new track, but is a statement...wow man..i thought you loved building that you built in your sleep...just when you were becoming a good builder..lol( only joking bro) . sad to see so many people stop building..its like the furniture is getting moved out...good luck mate...
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  7. #507

    Re: KaliniuS' Tracks (retired)

    Originally Posted by Morfyboy
    ive just realised that your op topic isnt showing the naame of a new track, but is a statement...wow man..i thought you loved building that you built in your sleep...just when you were becoming a good builder..lol( only joking bro) . sad to see so many people stop building..its like the furniture is getting moved out...good luck mate...
    Maybe if these deserving builders had been awarded a Wrench, maybe that would be motivation enough to keep building.

    But going on making tracks as good if not better than the guys with Wrenches, and not having your work recognized, basically being placed in the same spot as any guy who just spits out a track in 10 minutes...

    Redlynx being so tight with the wrenches, that's what's gonna make a lot of ppl stop building, making the Wrench have the exact opposite effect, it was supposed to have.

    Check out my thread on this issue: http://forum.redlynx.com/forum/viewt...14480&start=30
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  8. #508
    Morfyboy's Avatar Senior Member
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    Re: KaliniuS' Tracks (retired)

    its already happened..this forum is quieter too..its never been this bad in 3 + years ive been in this place...
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  9. #509
    KaliniuS's Avatar Senior Member
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    Re: KaliniuS' Tracks (retired)

    Originally Posted by BPRJCTX
    Originally Posted by Morfyboy
    ive just realised that your op topic isnt showing the naame of a new track, but is a statement...wow man..i thought you loved building that you built in your sleep...just when you were becoming a good builder..lol( only joking bro) . sad to see so many people stop building..its like the furniture is getting moved out...good luck mate...
    Maybe if these deserving builders had been awarded a Wrench, maybe that would be motivation enough to keep building.

    But going on making tracks as good if not better than the guys with Wrenches, and not having your work recognized, basically being placed in the same spot as any guy who just spits out a track in 10 minutes...

    Redlynx being so tight with the wrenches, that's what's gonna make a lot of ppl stop building, making the Wrench have the exact opposite effect, it was supposed to have.

    Check out my thread on this issue: http://forum.redlynx.com/forum/viewt...14480&start=30
    @Morfyboy: Track creation basically consumed all my free time. I would even get ideas for tracks while driving or in the shower lol. I like to think that I've made my fair share of tracks though

    @BPRJCTX: I think if I had gotten a wrench, I would've definitely been more motivated to continue but I'm not sure how long that motivation would've lasted. I realize that I'm not the greatest builder of all time but I did do my best (in most cases lol) and I believe I consistently put out quality tracks (which are basically the requirements for the wrench).

    Originally Posted by Morfyboy
    its already happened..this forum is quieter too..its never been this bad in 3 + years ive been in this place...
    The forums are definitely quieter, but it's a sign of the times. Track Central doesn't get the same traffic that it used to either. New tracks stay in the "New Tracks" feed for much longer and a track is lucky to break 10k downloads, even if it is in the highest rated for the week feed. All of the casual players have all but moved on (presumably back to CoD).
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  10. #510
    KaliniuS's Avatar Senior Member
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    Re: KaliniuS' Tracks

    All track Easter eggs and secrets revealed:
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    The Thin Red Line:

    If you reverse at the start, you get a plug for another forum that I frequent: HDTVarcade.com
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    Beachfront/ Beachfront SE:

    Egg: Reverse at the start until you hit the log. It causes one of the logs to fall. Then, go forward and when you get to the first wooden building, fall off the walkway to go underneath it. This starts a pretty silly sequence.

    Alternate ending: This requires you to take a specific route to the end without faulting. Reverse at the start until you hit the log, then take the upper route on top of the wooden building. If you've hit it correctly so far, dusk comes early (instead of at the end). Next, drop down and take the next lower route. This causes the swinging tire to turn yellow. Then, continue on the lower path. If still on the right path, the water pipe with burst with water. Continue the track normally. When you reach the top of the wooden walkway (with the torches), drop down and take the lower route. If hit correctly, basketballs fall from the sky. Keep going until you get to the wooden bridge. Here, make sure you hit the ramp so that you drive through the roof of the bridge (not on top). If done correctly, fireflies will appear. Next, just finish the track normally and enjoy a slightly different ending.
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    Frozen in Time:

    Something minor that most people have seen. Right at the end, it has writing on the chimney wall that says "KAL WAS HERE". I thought it was clever. There are also army cargo boxes from my track Hangar 18 frozen in the ice near the beginning.
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    Pharoh's Tomb:

    This is the big one. There's lots of hidden things in this track.

    There are 5 different endings. If you play through the track normally, there's are 3 endings that are easily accessible:

    1. Ceiling crush ending: Take the upper route all the way to the end. The top route will lead you to this ending.

    2. Tomb trap ending: In the big Pharaoh room, there are three openings to the right, all 3 lead to a different ending. The top route is listed above and the one in the middle leads to this ending.

    3. Pit ending: The bottom route leads to this ending.

    --Secret endings---

    1. Treasure room ending: Take the top route until you get to the physics obstacle where you have to push the pillar down. Reverse at this point and you'll find a button on the wall. Reverse your bike into it to activate it. Now, without faulting, get to the bottom route after the Pharaoh's room. You'll notice an opening in the floor now. Drop down here to reach this ending.

    2. Escape ending: This entire sequence must be done without faulting. Start off by going forward and dropping down to the lower level and reversing. Activate the switch behind you. Next, go forward normally and you'll notice that one of the walls that you'd normally go over now has an opening. This is another secret route to take to the end but don't go into this room if you want the secret ending. Drive through the track normally and light a fire on the statue above the secret opening. If you've done the sequence correctly so far, you'll hear mystical chimes. Next, keep going past the Egyptian eye symbol and when you get to the next broken floor, drop down and fall backwards all the way down to the basement level. Light another statue here. Next, drive all the way back up the steep incline and go as fast as you can because you have to reach the upper level to light up another statue here. Once you light it, reverse backwards and drop back down to the level below. Here, there's a small drop with a button on the floor. Activate this button. Next, keep going until right before you reach the Pharaoh's room. You'll notice an opening in the wall that wasn't there before. Go in this secret room to light the final statue. Finally, drive up the slope to get out of this room at full speed and take the steep climb to reach the middle route out of the Pharaoh's room. At the end of this room, there's an opening in the wall that wasn't there before. Use the ramp to reach it and escape!
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    Tornado! 3!:

    Reverse at the start. You'll get a boost and a wooden ramp will appear as an alternate path to get to the tornado. Nothing fancy
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    Tornado! 4!:

    You can click down on the right stick to toggle the bike's headlight.

    Here's lots of objects in the background that were taken from other tracks of mine. See if you can find them all:

    - Mars Rover from Martian Afternoon
    - Modern Art piece from Barrybarfly's Modern Art Gallery (and also my track Order & Chaos)
    - Pink monster truck from Pink Nightmare
    - Trellis piece from Carole's Garden
    - Tombstone from Don't Be Afraid
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    Tornado! 5!:

    More objects:

    - Army cargo boxes from Hangar 18
    - Track piece from Anasazi
    - Helicopter from Tornado! 4!
    - Wind propeller from Wind Farm
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    Hangar 18:

    The helicopter is from Tornado! 4!
    -----------
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