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Trials Developer
Rotation of physics object with ope
I'm trying to constantly keep a physics enabled object at a certain angle while it's moving on its own, but when I try to change the angle with object position event, the object doesn't move anywhere even if I have the "Modify Position" unchecked. Am I missing something here?
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Member
Re: Rotation of physics object with ope
Not at xbox
If the OPE is getting ticks and modify position is unchecked then would that not keep the object still on those ticks (ie the object would not move coordinates while its enabled) ? does the desired rotation occur when its active ?