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Mike's Picks - Detailed Reviews for any type of Track
I've come to realize that I enjoy customs way more than the normal game (usually) because it's pretty much stress-free. Due to this, I'm going to try and promote some of you track creators that are trying to make a name for yourself!
Please DON'T send me Xbox Live messages about trying your tracks (unless you're a friend), just make a post in here. It's really annoying and tedious to have two separate spots for looking at what tracks I need to review. Thanks.
How It Works
Just make a post in this thread with your gamertag and the one or two tracks that you would like me to review. Please also tell me what type of track it is. The options are Gimmick, Ninja, Trials, Skill game, and Supercross (and maybe something else if you are really getting creative). If I find your tracks good, then I will add them to the list below and most likely that will be the review that you will get. However, if I don't find them too fun (about 3.5* and below, depending on type of track) or if I just want to give you more of my opinions, then I will give you a more detailed review of my suggestions on how to improve them. This detailed review will be posted either in this thread or in your own personal thread, or even in a private message if you don't want me to share with the world all the problems with your track
. Also, if your track did get a high rating but you still wanted a more detailed review, then feel free to ask and I'll certainly be able to give you some more of my opinions.
Rules
1. I'm willing to try just about any track of any difficulty (gimmick, trials, ninjas, skill games, supercross).
2. No theme or very little theme is an instant 1* loss. This may depend on what you are going for, but you should almost always have a theme.
3. Make sure you actually put effort into your track. If I go play it and half of it is the countryside with no obstacles then I'm not even going to bother saying anything about it in this thread.
4. I can complete just about any Ninja course, but I'm only going to finish it if I actually find it fun because they do take some time.
5. Set correct medal times please. If I find a course fun, but I don't know what a good time is, then it's difficult for me to enjoy it as much.
6. All tracks that are placed in this thread are AT MY DISCRETION. If you would like your track removed from my list, feel free to ask, but what tracks I add will be up to me.
7. Please don't flood me with requests. A limit of two tracks a week per person. If I find your tracks fun, however, I may play and review more.
8. A limit of two tracks on my list per creator. The whole purpose of this thread is to give as many people as possible a chance to get known some more. If I just fill it with all of the same people it kind of defeats that purpose. I will keep your two best tracks if you end up requesting more than two tracks. This goes for any combination of gimmicks, trials, and skill games. If you already have 2 great tracks listed on my list, I'm still willing to review your track even if it doesn't make it to the list. If I removed a track because I thought another one was better, but you still wanted the other one on the list, then let me know and I'll replace it.
Track Types
These are my personal definitions.
Trials - A track meant for speedrunning (or 0 faulting) and has generally normal obstacles that take skills with the bike to do well on. Leaderboards should be competitive. Should have a good theme.
Skill game - A game of some sort that is different than a regular trials track but the rider still uses the bike in a skillful way to do well. Leaderboards should be competitive.
Supercross - A track with four lanes that is generally fair in each lane and similar to a normal Trials track.
Gimmick - Anything that doesn't belong in a previous category. It could be similar to a regular Trials track, but it has very inconsistent/funny obstacles that are meant to be enjoyed in a fun way rather than be competitive. It includes anything that does not use the bike and rider as the objects you control, but it is not limited to just that. Leaderboards are generally not very competitive, but it's not a bad thing if they are.
Criteria
First off, this criteria is obviously my opinion. However, I feel that majority of players would agree with the criteria below. If you disagree with how I'm giving ratings, then let me know because I would like to hear your opinion.
1. Trials - Driving line and theme both play a relatively large role in regular tracks, but driving line is definitely the main factor. Having multiple routes and/or difficult shortcuts is cruicial IMO to having a good track. Flow is also important to having a good track. Allow your obstacles to work together with each other.
2. Skill Games - Purely based on how fun I find it at first, and then if the fun factor lasts enough for me to go for gold and/or platinum. This one is more opinion based, but with the variety of skills games it's difficult to put down strict criteria.
3. Supercross - Generally a supercross needs to be beginner through medium. A little variation between the tracks is always a good thing, as long as it stays relatively fair. As far as length and type of obstacles, that's up to you.
4. Gimmicks - I'm going to base it almost entirely on theme or whatever the "gimmick" about it is. A gimmick track is not a bad thing! There are plenty of great gimmicks out there. It's just a term that means it is a track meant completely for fun and you might as well ignore the leaderboards. Driving line means as much to the course as you make it. It could be an easy, sightseeing course, or a difficult course where you incorporate the gimmick part very well. Incorporating the driving line in a fun way is obviously a plus. Replay value will not play a huge part. I don't believe gimmicks are meant to be played many times, just once or twice for a really cool experience.
Note: Sometimes I may use the term "special" as a noun. When I say this, I'm talking about a really cool/unique part of the theme that I really enjoyed and it's clear that a lot of effort was put into it.
Trials - Technical Tracks (Phoenix)
5* - Forbidden Dig - jook13 - Awesome detail, more than a couple specials in the theme. The driveline is incredibly addicting as you continue to find a slightly better route the more you play it. Lots of fun improving your time little by little on this track.
5* - Black Gold - o SKUMBAG o - An incredibly technical track with a lot of great detail. The medal times are tough and you are forced to take the really hard route to get them, but there are tons of timesavers and amazing flow if you can string everything together.
5* - HEET_POWER TRIP - HEETSAUCE - Super technical track with insane attention to detail. So many sweet things about the theme on this, including a boombox with a sweet beat right off the bat. Great flow if you can find it.
4.75* - voodoo - nannerdw - Hard - Everything is great about this track. A super well done theme that is very original. Great multiple routes and really nice sections that are difficult to pull off but feel great when you finally do it. Amazing flow throughout and has a really nice mixture of the obstacles the bike actually rides on. Lots of variety.
4.75* - woodwrd mill - eflixxx - medium - Fairly short track but has a lot of really great flowy and some technical sections. The obstacles lead into each other very well. This one is a lot of fun to go for a great time on. Good detail overall on the track, but no specials is where the -.25* comes from.
4.75* - -J88 Sunset Docks - Jarr3tt88 - Hard - Really fun track with really well implemented shortcuts. Had a lot of fun going for a good time. Good variety of obstacles.
4.75* - Liquid Life - Nova Dark Storm - One of the most interesting tracks I've ever played in terms of obstacles. There were a couple obstacles that I just couldn't figure out if they were gimmicky or actually took skill, and after awhile I just realized they were really cool, unique obstacles that took skill. Very cool concept for the track, and a really nice ending as well. Overall very good detail.
4.5* - LIFE Locals Only - Lifeonaboard - Easy - Even though this is an easy track, it is somewhat elitist and only top riders can really come close to the top of the leaderboards. While I don't particularly like that, I can't take away from the rating because of it. It has a GREAT driveline and flow and it just looks like magic when you watch the top runs. The detail is pretty much nowhere besides the unique aspect of having kph measures throughout the track. The theme itself is pretty cool, a giant bridge completely wide open and made for speed. All the star loss on this rating comes from lack of detail.
4.5* - Good Wood - Recon N7 - Hard - A really technical track with a great driveline. A couple instances with shortcuts and multiple routes. Lots of ways to improve your time on this one. The theme is alright, but leaves a lot to be desired.
4.5* - Big Cedar - SNAKEoEYES - Medium - A really solid driveline on this one with plenty of multiple routes and/or shortcuts in it. The theme is done very well, and I really enjoyed the lightning and thunder. A couple parts are a little bumpier than I would've liked, and it often threw my rider off just enough to mess up what I was trying to do. Very well done as a whole.
4.5* - 2040: The End - Pryme Kut - Hard - The obstacles are put together well in this track and it results in some really good flow. The theme is good, but could have a little more something in there. Overall very good track.
4.5* - Vesuvius - mr mistycakes - Awesome driveline and flow! The only reason this track loses any rating is because the theme is just not even up to par compared to most tracks. It's there, but it's just not a good looking track at all and almost the entire track is all the same few objects. However, if you are looking to be competitive, this course has a lot of great timesavers/shortcuts.
4.5* - Rosewood - HG x KuSH - Medium - Very cool swamp/fog theme. This track is incredibly unique in terms of its driveline. I feel like there's ten different ways to take it and any one of them would give you the top time if you perfected it. The flow is extremely tough to find, but its there. Sometimes the track is almost too bumpy, but I feel it forces you to find the flow, so I'm not sure what to think of those parts. I'd love to see a top rider play this and see what they come up with.
4.5* - Micro Donkey Mania - Doxt - Hard - This rating is considering the fact that it is a a course built for the donkey. I felt that the driveline was nearly perfect with a great mix of technical and smooth obstacles. Good amount of multiple routes and shortcuts as well. Theme is pretty cool, but besides the bikes there isn't a lot of detail, but this course is a LOT of fun. Which is very impressive considering you're on the donkey.
4.5* - Tree of Trials - HG x KuSH - Hard - Super technical track that wraps around a tree. You get a really calming feeling while playing this track. Good flow if you can get it right and good attention to detail.
4.5* - Against the Flow - Buttcheekofdeth - Extreme - Definitely an uphill climb, but its a lot of fun if you're somewhat good at going uphill. Absolutely great flow, but dark in some spots when it doesn't need to be.
4.5* - lilith - eflixxx - Medium - Shorty. Sewage plant theme, pretty cool technical run here. The end is by far the hardest and can be taken two different ways. Really good short track. Some obstacles are somewhat awkward, but when taken in the right way can be very smooth. Great overall track.
4.5* - World Arena Trials - L0RD Melchett - Extreme - Really well done track with an indoor stadium theme. Lots of good obstacles that allow you to lead into the next ones with some skill.
4.5* - Junior Arena Trials - L0RD Melchett - Medium - A solid medium track that has some great flow if you can nail it right.
4.25* - Eeyore - Nova Dark Storm - Extreme - A donkey course that is mostly uphill. It's very difficult in some spots and the donkey just makes it even harder because it is incredibly sensitive at an angle. Overall its a good course with good detail. Very good flow between obstacles and a pretty good driveline.
4.25* - sub 2 sky - morfyboy - Medium - A fairly long track with a lot of variety. The detail is fairly good throughout, but no specials really. The driveline and flow is pretty good overall with some fun obstacles and multiple routes. Everything was "good" in this course, not amazing or great, which is what gives it its rating. A fun track as a whole and worth a download.
4.25* - Train of Pain - OpossumBlase - Extreme - Pretty fun extreme as you ride along a wrecked train. The objects flow fairly smoothly together, but it also has a couple awkward parts that could've used a little bit better design. The detail in this track is well done, but nothing too impressive. Tons of ways to save time in this so it's a great trials track.
4.25* - Slammer - LitTlE x JeZuZ - Hard - Fairly well detailed track with a decent driving line. Some pretty ridiculous time savers to hit but not many players on the planet can probably do them. Overall a well done track, just lacking a special and a little bit better driving line in some spots.
4.25* - Late At Lake - OpossumBlase - Medium - A solid course with good attention to detail for the most part. The flow is interesting on this course, and you somewhat slam into a few different ramps, but it still allows you to lead into the next one fairly smoothly. Some frame rate issues towards the end slightly lower the score, but overall it's a fun track that is worth trying to get a good time on.
4.25* - Tucked Away - LitTlE x JeZuZ - Medium - A rocky course that has a few cool technical spots with a couple good timesavers. The detail is pretty good overall and the driveline is fun and well put together. A mysterious feel to the course, and pretty fun going for a good time.
4.25* - Extreme Industries - Cruelty976 - Extreme - One of the first really well done multiple route extreme courses. Not a lot of flow in the course, but has some good obstacles that are fairly unique. Good mix of different stuff in this track. Could use a little more detail in the theme.
4.25* - -BD-Electrified - BlazingDude123 - Medium - Shorty. Super fun and two routes that are very similar in their fastest times possible. Takes some pretty good moves to get a good time. The top route does slow down a bit due to complexity, which can be annoying if you take that route.
4.25* - M-Watered Down - Monstified - Medium - A darker version of Fishy Business and maybe some other water track. Good flow overall with a couple technical parts. Could use a little better flow in some parts, and definitely could use one or two multiple route sections, but overall a very good track. Lots of good times to try and beat.
4* - .:TF3 Trial Arena:. - KNoCKOffNaTH - Hard - Super long technical course that's over 2 minutes. Has some good obstacles and some really sweet timesavers, but the extended length and the fact that some obstacles are either pointless or more luck than skill makes it not as fun. The theme is alright, but there's almost no detail in it.
4* - Midas Touch - BOODADUST - Extreme - A sun god theme. Some pretty cool stuff in the track theme wise. The driveline was pretty good, but some gimmicky obstacles left me wanting more from a speedrun/0-fault standpoint. Overall very fun, and even if you are looking to speedrun, it's still a cool track worth a download.
4* - Hustle 'n' Flow - The Xzample - Medium - A great track for speedrunning. There isn't anything too unique about the course. Relatively simple theme and not too much detail. But has good timesavers that take skill to pull off.
4* - NS Blood Moon - xNiNjAxSMOKEx - Extreme - Pretty fun track, but almost every obstacle involves some sort of uphill climb. More variety and not as many camera changes would make this track better, but overall is a fun play as an extreme track. Relatively easy extreme IMO.
3.75* - Prison Break rev. 2 - Pryme Kut - Extreme - Relatively easy extreme. Too many not quite perfect physics in this track is what makes it get a lower score. Cool theme and decent driveline. Flow is alright.
Trials - Smooth Tracks (Scorpion)
4.5* - Spruced Up - Ikes78 - Medium - Really well done smooth track. The detail is a bit lacking and that's where the -.5* comes from, as well as the entire course being rocks. But the environment itself is very pretty looking with the water and what not. The course is certainly designed for an incredibly smooth ride and it's very fun with great flow.
4.5* - Physical Lab! - MaTi Sp0rT - Hard - Classic The Elmonator. Crazy physics throughout the whole course as every obstacle is moving into the driveline just before you get to it. It's put together very well and it's not too hard to learn the course. A couple framerate issues and an oddly bumpy section are the only small issues with the track. Great attention to detail throughout.
4.25* - island fortress - morfyboy - Medium - Another good track from morfy. The theme is pretty cool and the overall detail is decent. The driveline has quite a few flowy smooth sections with some ramps. Pretty good flow throughout. Again, almost everything was good, but nothing great.
4.25* - Panel Madness - Aussie Nuf Man - Medium - All objects are put into place just before you get to them, but they are sort of mechanically put there instead of just sliding into place like most tracks like this. It's a pretty cool effect. Decent detail, but a slow elevator, a part where you can go too fast, and having half of the course just holding R, are the little things that slightly take away from the course.
4.25* - Aztec - Dark Vortex 7 - Medium - A fantastic scorpion course. Awesome flow and it really encompasses just about everything a scorpion track should have. Physics work well and the theme is good, but nothing oustanding. The obstacles could have used just a little bit more variety besides using cages, but it's not a big complaint. Highly recommended scorpion course.
4.25* - Ridgeline - SNAKEoEYES - Medium - A very long course but still pretty fun. A few parts with multiple routes and pretty good shortcuts and just different ways to take the same route. Overall pretty darn good for a 2 minute course.
3.75* - Hollywood - mutetus - Medium - A high speed track that involves some skill to get a good time. Some framerate drops in the beginning make it somewhat annoying to restart. If you enjoy tracks requiring the Scorpion, then I would definitely give it a shot.
Trials - Mixed Obstacle Tracks (Scorpion or Phoenix)
5* - -J88 New Jarrsey - Jarr3tt88 - Medium - A super realistic theme with very well done traffic. You completely feel like you are driving through a city. A fantastic driveline and flow with a couple really cool timesavers. The biggest timesaver in the course will push you an extra 5 feet, but it helps by about 1-2 seconds.
4.5* - Stash House - Ikes78 - Medium - Some really great flow on this course as well as a good timesaver. It's almost a scorpion track with the way things flow so smoothly, but the top run is with a phoenix which makes it interesting. The scenery isn't very detailed and it's somewhat of a boring theme, but the overall course looks fine. Driveline is slick.
4.5* - Go Ape!! - the emcee - Medium - The perfect course for phoenix vs. scorpion riders. Very smooth driveline. Good detail in the theme, but could've added something more to make it more exciting. Lots of fun going for a good time on this course.
4.25* - Through The Yard - monsta bonza - Medium - A pretty smooth track with a nice timesaver in the beginning. The detail and theme is decent overall, and the course allows you to very slowly improve your time with a better run the more you perfect it, which is nice to me. Its also a very good phoenix vs. scorpion track.
4.25* - Area: Adelo-Alethio - bD Idol - Medium - A pretty unique track in the sense that there are a couple really gimmicky obstacles, but it still would qualify as a legitimate track in my opinion because they are just elevators. It still takes skill to do well and it has a smooth driveline and shortcuts. A similar best time with the phoenix and the scorpion. Good overall detail.
4.25* - Grand River Trial - Cruelty976 - Lots of cool hidden shortcuts in this wooden river themed track. There are subtle hints to show where shortcuts are at, so keep your eyes peeled. The driveline and flow was slightly lacking, forcing you to brake a lot after you actually hit the shortcuts, but still a fun track.
4.25* - Ocarina of Trials - the emcee - Easy - Pretty good flow in this track and good theme. There wasn't quite as much detail as I was hoping, but still a job well done and a fun track to play. Great for speedrunning, but a slightly bumpy section near the end can get a little frustrating.
4.25* - Rundown Coaster - JesusMauler - Hard - Pretty cool track and very well done. Although most of it is a coaster, it doesn't feel like it gets boring or that any obstacles are too similar. Great flow throughout the whole course.
4.25* - Olympics 2012 - oXCuBXo - Hard - A 1-bit-trip type track with a heavy theme that is pretty cool. It's a decent driveline overall with a few cool shortcuts. However, the extended length and not the greatest driveline is what makes this one not as fun.
4* - The 9-to-5 - ANTWANthePAWN - Hard - A pretty cool track with a decent driveline, but there is a custom camera angle the entire time that makes the whole track just a little bit harder than it needs to be. Creepy feeling when you first get towards the end of the track.
4* - Absinthe - Skysaw Jr - Hard - An extremely interesting track. It has a theme, but I just don't know what it is...maybe a movie set? Overall fantastic attention to detail. Has a really cool short cut part way through. Some parts flowy, others technical. Just overall unique. Does have a slow down part due to complexity that gets a little annoying. Somewhat of a gimmick track, but mostly trials.
3.5* - Armegeddon V1.1 - Mr Domino X - Hard - Explosions everywhere. Not a lot of detail in the background. You can't see where you're going a lot of the time and the driveline isn't too great. However, the whole theme conceptualized with rocks constantly flying at you is what makes this course fun to try a few times, just not fun to speedrun.
Trials - Ninja Tracks
5* - Just Give Up - jook13 - Level 2 Ninja. Extremely difficult track, but so well done. I'm sure many people may disagree with this, but this course is meant to be extremely difficult, and I'm not going to take away any stars just because it's difficult. It's extremely fun, and obviously 0 fault-able thanks to Chicago AJ. All of the obstacles are very cool IMO and have good variety. The theme is cool and in the beginning is a neat part of it. If you're a good rider and enjoy ninjas, this is my top recommendation.
4* - The Aftermath (.1) - KNoCKOffNaTH - Pretty easy ninja. There's only about 2 ninja obstacles, and the rest get easier after that. Reminds me a lot of Inferno III in terms of the theme. Decent detail, and decent obstacles, but nothing that made me that impressed.
4* - The Numbers: Ninja - NonRedOrchid - Very difficult ninja track. Only 6 obstacles, but very difficult to 0 fault. Fairly fun obstacles. Some recoverable and some non-revcoverable. Overall a good track. Almost an ominous feel to it, despite it being so bright.
3.25* - NS Ninja Factory - xNiNjAxSMOKEx - A course with a lot of very unique obstacles, but one in particular is way more luck than it is skill. Overall, the obstacles just don't really cut it for me. Almost all of them utitlize some sort of weird physics glitch or just weird physics in general. Fun if you're into unique obstacles, but for me it just wasn't my favorite. A well done course though, everything looked decent, but not a huge attention to detail.
3* - Ninja Bridge v1 - GrizzlyWhip - No themed ninja with a couple very unique obstacles. Decently fun.
Gimmicks
5* - Memory Match - Loot Monkey - The classic memory match game that is done perfectly. Quick movement, very competitive, and randomized. There's honestly nothing more to ask out of a game like this, and there's no reason I can see as to why it doesn't deserve 5*.
4.5* - Supraconductor - KillyTheBit - A skill game where you can press RB to turn your wheels magnetic and stick to metal surfaces on any type of wall. It's extremely well done and the course is extremely long with about a million different routes. It's almost too long IMO, but in terms of it not being competitive and just going along for the ride, it's a very fun course. The top times on this track are extremely impressive to me.
4.5* - Sidewinder Wheelie - GCS Insane - A pretty cool skill game type track with competitive leaderboards. Has a bit of a learning curve as you are driving a monster truck type vehicle, but once you learn how it works it's quite a bit of fun. You have to wheelie the whole time in certain areas. Good challenge but nothing too difficult, which is nice.
4.5* - WIPEOUT ROUND 2 - DomesticMango - Lots of fun. Just like the television show, but deadlier. Plenty of really funny obstacle that just destroy you if you get caught up in them.
4.5* - Insanity - Mr Fecker - Very cool concept and it's done extremely well. Definitely worth a couple runs. I'd rather not explain too much and give away the surprise factor this course gives you.
4.5* - Enigma Odyssey 1.1 - Loot Monkey - No bike in this one. It's basically one of those flash games that say "You're stuck in this house. Figure out how to get out." Very well done with hints and clues. Nothing too hard, but enough of a challenge to definitely make it worth your time. Had a lot of fun doing this. Unfortunately replay value is low but that can't really be helped much.
4.25* - Project Spin - Luthanick - A skill gameish track that allows you to spin your bike freely and change directions any time you want. Takes some getting used to, but is definitely well done for the most part. Plenty of room for improvement on the physics, but it is addicting trying to learn how to control it better and the scoring system is set up very well.
4.25* - FEARFUL (FIXED) - Cans of Soups - Whoa. Legitimately scary first person game. Not too long, which is nice in my opinion because I don't like levels that require a lot of time. Definitely worth a download and playthrough.
4* - Robo Shooter - apdenton1 - A side scrolling shooter where you play a robot similar to R2D2. You have multiple weapons and hidden powerups to find. It takes about 5-10 minutes to run through and it's pretty fun. It does have some replay value and decently challenging enemies.
4* - LynxBall V4 - nannerdw - A pretty solid job of this game. It's the one where you have a cross hair and you try to split the balls up by using lines in a certain way to cover most of the board. It's much harder to explain than it is to play. The ending was a little screwy for me, but overall the game was well done and the hit detection is accurate.
4* - Madworld - xNBDx Rogue - Medium - Really trippy track. The driveline isn't great, but it's a gimmick that's meant to be crazy and pretty messed up, and it does a pretty good job of it. Well done theme and the overall concept is played out nicely.
4* - Walrus Quest - Swift Hobo - You're on your bike and a walrus goes with you and blows open walls and helps you get to the end of the track. It's good for a few laughs, but that was about it. The course could've done a lot more IMO to really emphasize the walrus trying to get somewhere.
4* - BMX: DIRT - sno0ps - The setting is a regular trials track, but you can do tricks with LB, RB, and Right stick click. The tricks are very well done and you will crash if you land while doing a trick. It's pretty cool and definitely well done. It's very easy to cheat, unfortunately. Points are awarded for varieties of tricks, not just doing the best trick over and over.
4* - Trampoline Mania - lassekukkonen - Hard - Your person (no bike) bounces on trampolines to get to the end. It's decently fun. Should've added a button to end the course if you fall off the trampolines.
4* - Drag-Star - GCS Insane - A VERY good simulation of a drag race. Clutch, switching gears, NOS, and adjusting your nose height are all factored in here. Everything seems to flow together pretty darn well. Certainly takes skill to do well.
4* - Barrel Apocalypse 2 - Ricky Reb - Medium - Geometry Wars: Evo style. Pretty fun if you enjoy this kind of game. Barrels continuously come after you while you shoot at them. Alternative ammo and shield available. Very cool additions.
3.75* - Cold Creak Cavern - Grubzyy - A first person adventure that brings you through a cavern. Not much of a puzzle aspect here and the scenery/cutscenes aren't anything too great. The concept is good and fairly well done, but there just isn't a whole lot of parts that impressed me too much in terms of puzzles or scenery.
3.5* - Missile Base - SheerLightning - A fairly regular track that has missiles targeting you and shooting down at you as you ride. It's fairly easy to dodge all of the missiles, and so it leaves you with a somewhat easy track that doesn't have great flow. But it's a decent concept to try the track out.
3* - BMX 2.0 - sno0ps - Hard - A literal BMX bike session where you go up and down vert ramps, and grind on rails, etc. Obviously a LOT of turning, and the course is actually bit too hard IMO for a gimmick track. Still, a good experience if you're just going along for the ride (and you're a decent rider).
2.5* - Massage Simulator - lassekukkonen - Your controller vibrates. Stress goes down the longer you let it vibrate. Very gimmicky. But somewhat funny. This creator has many very gimmicky levels, so if you're into that sort of stuff check him out. (push-ups, quidditch, etc.)
Skill Games
4.75* - Flame On! - Buttcheekofdeth - Hard - A fantastic In Flames skill game. The track is great, I really enjoy having a break in between each section to sort of reset your flame level instead of having harder and harder objects constantly come at you. A well designed course, and very long, making it difficult to get to the end, which allows for larger replay value.
4.5* - Tire Tap Challenge - oXCuBXo - Medium - Lots of fun! Short enough to not be frustrating, and takes skill. Has easier and harder routes but both are as rewarding as they should be. Had me coming back for more. Sort of like doing three high jumps and the combined total is the winner.
4.25* - LIFE Uphill Battle - Lifeonaboard - Extreme - Mix of In Flames, Loose Screw, and Hill Climb. Pretty fun. It's exactly what you would expect and it's a really good course for this type of game. Kind of wish there was one more obstacle to do at the end rather than just having it end.
3.75* - warehouse blues - Mentalhobbit - Hill Climb. Fairly short but also fairly fun. Medal times are not even set at all, so that's a little annoying, but overall it's a decent hill climb with an ending that will always allow you to improve upon your current height. Not much detail, but the track looks alright.
Supercross
4.5* - Micro Sandbox - RAC Finest - Medium - A really neat track and very smooth riding. The driveline will allow for very tight races and a pretty cool ending. The theme is unique and done very well. You feel like a micro rider inside of a kid's sandbox. Could use some smoother edge turning but overall it's very fun.
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Re: Mike's Picks
Here you go!
"Chemical Warfare" & "The Great Descent +" (make sure it has the plus)
Like my others expect a few custom cameras, strong theme, simulation design and obstacles that you need to figure out.

Youll be happy to know that chemical warfare has perfect cameras. Hint: the vents only open outwards (to be realistic + you are meant to figure it out but most riders dont like that it seems)
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Member
Re: Mike's Picks
Hi there, I'll offer mine up for possible review if you like them !
GT: oXCuBXo
I have a few tracks up but latest ones are
Tire Tap Challenge (Medium Skill Game) and
J Trials Park (Hard Trials)
Whether you like them or not thanks for giving them a go !
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Trials Developer
Re: Mike's Picks
Fresh from the oven:
Track: Hollywood
Creator: mutetus
Type: Trials
Difficulty: Medium
Tags: Jumps, High-speed, Themed, Classic
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Senior Member
Re: Mike's Picks
Hiya mate.feedbacks always good with so many gtreat creatorz/designers...
Ive got 9 tracks to date..please feel free to play n rate.these topics n feeds help,so anything is appreciated..thnx..enjoy.
GT.morfyboy
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Re: Mike's Picks
I know it's not perfect but I'm trying to.
Some members have already given me their opinion.
I'm waiting some weeks to upload the last version, to make it as well as I can.
I would like your opinion.
You have to know that it isn't a track like others, I try to reproduce a BMX street session.
I hope you enjoy.
track : "BMX 2.0"
creator : "sno0ps" (0 = zero)
difficulty : "hard"
release : "21/05/2012"
think is better watch video before > http://youtu.be/7psF2OICElc)
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Senior Member
Re: Mike's Picks
If you could give my track, "The Numbers", or any of my tracks for that matter a review I'd really apprieciate it man
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Senior Member
Re: Mike's Picks
Track: M-Watered Down
GT: Monstified
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Re: Mike's Picks
Track: -BD-Electrified
GT: BlazingDude123
Feel free to try Sunshine, Sunburn, and Moonlight.
Thx
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Re: Mike's Picks
Try my newest skillgame
GT: Ricky Reb
Skillgame--Barrel Apocalypse 2
Much better than the one Redlynx picked...they put that one up on the same day i released the new one.(note: completely different games, not a fix)