I've been around since the early days of HD and built a few tracks on my own as well as with TECHNICALTRACKS [w/ forostm/Capitan Centola & Lord Melchett]. We'll be back eventually but for now, here is my own stuff for Evo. Feedback is always appreciated!
Former gamertags from TrialsHD: noobaroniNcheez & RagingPwner.
Trials Tracks:
Beginner - Medium
- nNc Day Shift [Med.]
Downloads: 400+
Video: Click 1 | Click 2
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Hard
-Scaff Infection 2
Downloads:
Video: Click
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Extreme
-nNc Good Wood
Downloads: 9,700+
Video: Click
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Search: SFX Pwner on TC to find me!
Videos:
[newest --> oldest]
Scaff Infection 2
nNc Day Shift
nNc Good Wood
I love your new track (nNc Good Wood), is very technical and fun. (5 star).![]()
You really are an expert in "technical tracks"![]()
Thank you sir.![]()
My 2nd track is up now. It's my first attempt at an easy/medium difficulty track and I spent a lot of time trying to get a good driveline down. It's pretty short but it's a nice ride once you get the line down. Check it out and feedback, good or bad is always appreciated!
And 2-3 weeks worth of work sits idle at around 300 downloads while utter **** gets 1,000's of downloads. Think it's time to give up for awhile until the idiots stop playing.
You know I'll be honest I really liked this track until I watched your replay. The scenery is really nice, it's a fun length and it looks like attention was given to details. Playing before watching It looked like there was a more difficult but faster route if I could hit all the ramps really smoothly. I went to watch it done and was disappointed to find the fastest way though the track was to not land a lot of the ramps in favor of skimming over avoid the obstacles as much as possible. It just didn't make for a graceful replay.
I didn't mean to finish that run and have the replay save, I was just messing around. I actually wanted to see other runs before I made one to see what routes people would take but it dropped off TC so fast that it didn't matter. I kind of see what you mean though, but you can actually still do a killer run hitting the bottom route. And in my opinion, pulling off a sick run taking the top route is harder than a fast run the other way [for me anyway].. so I thought it would even out.Originally Posted by Doxt
Thanks for the feedback though! Like I said, this was my first ever attempt at an easier more flowing track with a few different routes and I did spend countless hours on the line and the details. I'm just gutted that it'll never see the light of day again. Anyways, I think I'll go make a run on the bottom route and beat my current time.![]()
I understand your frustration, It's hard to gauge what the community will like and sometimes surprising what they do. I agree a run with all the jumps hit smoothly would look really cool and be more difficult, I actually ran through a couple replays to see if I could find one. I really liked the way you intertwined the ramp near the beginning the flips you backwards onto a platform with a fast faster root that uses that platform to skips forward.Originally Posted by noobaroniNcheez
Anyway you seem to have an eye for design and the desire to see a good product, those are good traits and I'd happily play another track of yours. If you did end up making more.
I'm always building something, I'll put out more regardless of the downloads, plus, TECHNICAL TRACKS will be back soon enough.Originally Posted by Doxt
I can't really be too upset, 300+ dl's is more than I could get in THD.
Thanks again for the feedback, I appreciate it.![]()