1. #1

    looking for some feedback on Thunder Island K3G.

    Any advice is welcome.
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  2. #2

    Re: looking for some feedback on Thunder Island K3G.

    What's your Gamertag? K3G and keg188 came up with nothing.

    Edit: Found it under KEG188. Thoughts coming soon.
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  3. #3

    Re: looking for some feedback on Thunder Island K3G.

    My gamer tag is KEG188

    I just noticed the search in track central is case sensitive.
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  4. #4

    Re: looking for some feedback on Thunder Island K3G.

    OK. Take these with a grain of salt because after all, they're just my opinions.

    Cons:

    1. I think it's too long. IMO, the optimum medium track length should be 30-40 sec. for a platinum run. You could probably split this track into a series of 3 shorter tracks that continue from one to the next.
    2. The flow was a little inconsistent. One second I'm going fast and clearing jumps, and the next I'm stopping suddenly to clear an awkward obstacle (teeter-totter pipe with the explosive below it, the car you have to jump over).
    3. The front tire of the Phoenix tends to get caught up on every little thing. The pipe section right before the first car was especially frustrating.
    4. The end is a little anticlimactic. It's also frustrating to have so little control over your speed while floating to the finish line. I want to finish on a high (fast) note.

    Pros:

    1. I like your style. You obviously have a lot of talent in the visual dept. If you could match up a good riding line to it...5*
    2. There is good balance between the Phoenix and the Scorpion. I found myself replaying it with both bikes to find out which one it was better designed for. Replay-ability = Good

    I rated it 3 stars. -1 for length, -2 for inconsistent driving line. Or, +2 for style/scenery, +1 for riding line.
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