I thought it would be interesting to see what people's tracks look like from overhead.
Here's Voodoo, covering a tiny portion of the northwest corner of the map.
It really looks different in the daytime.
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Just for fun...
Code for sounds, tailwhip and barspin doesn't appear
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Hehe that looks pretty crazy. I thought I was pretty pro today when i managed to make some barrels have their physics turn on when your wheels touch some other objects hehe.Originally Posted by sno0ps
Gotta start somewhere, ehh
So I um, made a firework go off.Originally Posted by Dosto
Cool idea, I always wondered what other people's tracks look like in the editor. I'll try to get some pics of my tracks.
Impact Radius: Made this one on the golf course
Water District:
Warehouse Woes: East part of the map, Spiderwood Forest I think.
Urban Summit:
Tropical Outlook: The 3 islands on Lynx Lake
Power Crisis: I built this track in the pitch black carrying a point light around with me building, no idea where it's at.![]()
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make a track where if you look at it from above, it makes a picture![]()
Overhead view of Shantytown:
This one covers a relatively small area at the mouth of Killer's Creek. The big silo roof pieces at the top are used to cast shadows.
my 2nd tower defence game
crappy quality pic because its not an hd tv
nannerdw that doesn't look like the Shantytown i know it must be the rocks and them being invisible on the other side.
this is my first post. woo hoo. not even sure this will be in right place. but anyone that can make a track is cleverer than me...i want that acheivement tho so gona attempt one day maybe...wonder if its possible for my little old brain...