I have one last bit to go and I need a serious mapping veteran to help me create a sawmill loop. I need to have a full log go into a saw that looks like this:
Even a starting point would help tremendously, I just need some kind of nudge to be able to start this accurately and efficiently.
Thanks to anyone who can help!
I'm really unsure of what you are asking.
Are you confused on how what objects to use to recreate it? Or do you need help with the data sources needed to make it work?
This is an interesting idea.
I'm not sure how it would all work out in the end, but try starting like this:
Two half logs placed together to simulate one log. (seam, vertical)
Have the saw blade be set to "Decoration Only"
Move simulated log with Object Position Event.
Then after the cutting, activate physics and have them split.
If you had the split log pieces fall out of view, you could have it fall into a trigger that could set up the scene to repeat...
...Turn off physics, Object Position Event to move back to starting position (hopefully also out of frame?)
I love thinking things like this through, and there's a real satisfying feeling that you get when you see you're creation functioning in front of you.
I hope this has helped, or at least sparked some other ideas.
Ummm pretty sure JJ already did this...
Its in my track Rundown, anyways I'll try my best to describe it, I'm not at home at the moment.
You'll need a Area Trigger, State Event, Intervall trigger, OPE, curved datasource, impulse splitter, two visibility signs one physic sign and 3 impulse delaysguess)
Connect the area trigger to the state event. Next thing you wanna do is turn off the intervallo trigger the curved data source and the ope. Set the state event to on and then connect it to these three.
Set the intervall trigger to 0,16 and then connect it to the OPE.
recommend already having your sawmill build from that point.)
The log you wanna cut is set to no collision and a dummy with physic on should be connected to it. Now set the target from the OPE to the dummy. About the OPE: You'll need to connect the x axis to the curved data source and I guess you know how the curved datasource works. Anyways the impusle splitter should be connected to the three delay impusles. First delay impulse activates the first invisibility sign that is targeting the moving log and makes it invisible once it hits the point where it should split.
The second impulse delay makes the two half log pieces appear that should lay where the full log piece should split. The last impulse delay should go to the physics sign that is targeted to the two log pieces for when they fall apart.
So thats it I guess of course you'll have to figure out the timing of the events for yourself. Just mess with the curved data source and the impulse delays.
I'll take a picture of the thing as soon as I come home for easier explanation... good luck
Originally Posted by JJtheGerman
Did I say sawmill?...I meant tiny unnoticeable jump over finish line instead.
However confusing that all sounds to me I might as well take a whack at it and see if that is possible for me to pull off. BTW you are a genius and I hope to one day have your skills.
Thanks!