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Quick note: to make it easier to read my GT, I'm going to space it out: I N F 3 C 7 1 O N
Thanks for checking out my mapping thread. My name is Sam and I have been mapping for over 10 years on various games starting with Unreal Tournament 99, UT 2004, FarCry 2 and Trials HD/EVO. I really hope you enjoy my tracks, and I look forward to creating a lot more to come.
Map: Riverwood
Creator: INF3C71ON
Mode: Trials Track
Difficulty: Medium
Released: 05/20/2012
TESV | Skyrim | Interior/Exterior Trial's In and Over House's, Sawmill, Waterwheel and The Inn
PICS***
Waterwheel:
Blacksmith:
Top Down:
Back:
SKYRIM - Riften EVO
Map: SKYRIM - Riften EVO
Creator: INF3C71ON
Mode: Trials Track
Difficulty: Hard
Released: 05/12/2012
Backstory
His name was Mustardborn. He was the Fastest, most cunning & unruliest Trials rider in "ALL" of Tamriel.
...
And then he took an arrow to the knee...
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Ratway's
Riften
Thanks for checking it out. Post your feedback below!
JURASSIC PARK 2012
"Hold on to your butts"
This is a more "modernized" remake of many film locations in the 1993 original movie "Jurassic Park" - Although not in chronological order.
Map: "Jurassic Park 2012"
Creator: INF3C71ON
Mode: Trials Track
Difficulty: Medium
Released: 05/04/2012
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VELOCIRAPTOR CAGE
Thanks and Enjoy!!!
"NUH AH AH SAY THE MAGIC WORD NUH AH AH NUH AH AH"
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Hey just a tip keep all your tracks together in one threadbtw your stuff is awesome!
Looks cool, is it uploaded yet?
I can only see Jurassic Park 2012 at the moment.
riften looked awesome, good job building that
not a fan of circular tracks and thight turn and sudden teleportations tho
loved the start, going into thieves guild
new track, same environment?![]()
Thanks for playing it!. When I built the track I made the Entrance, Thieves guild and Riften about 2000 meters away from eachother to keep it a lag free map. Without teleporters, this map would be really unplayable. Sacrifices, Sacrifices. Its made circular because, well the structure of the thieves guild of course is a big circle and overall riften has many curvitures in the marketplace area.Originally Posted by eflixxx
Thanks!
I think you put a lot of time into this. But frankly, I hated the start. I almost deleted the track instantly because I crashed all the time thanks to this camera change (also thanks to the later camera changes)... I finished it and the remainder is better but the distribution of check points could be more frequently.
Building maps on Farcry paid off. Did it not? Unfortunately people complain to much... Improve on what people complain about and I am sure your popularity on 'this game' will sky rocket.
Renamed my thread and am now regrouping my maps into this one. Suggestions are welcome!
I hope this doesn't sound harsh it's not intended. The design of the riften track is great, you have a very creative technique and it was surprisingly accurate too I was impressed and wanted to see what you had in store at the next corner.
It sprung to my mind that you are an avid map maker but not as much an avid trials rider? I say this because the track line wise was not enjoyable and didn't make me want to play it again. If you get a good line alongside your creative ability you will gain a lot of interest mate.
Good luck and Keep working![]()