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in Ascent, how did they get the saws to fly?
i am essentially attempting the same idea, 1st there is those saws that stick in the trees, then there are 2 at the end that fly out and hit the biker. i am curious how this was achieved.
i'm watching some editor videos trying to figure it out but i still have trouble with the physics joint and its linear settings. you can push Y to get the value object but it does not let me select anything to see its location in space. so basically i just keep changing the value(meters), yet don't achieve the desired affect.
on a secondary note i have just been trying to get a 2x4 to raise on a slider joint, even with that i am stumped. :/
who says ignorance is bliss!
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Re: in Ascent, how did they get the saws to fly?
I'm pretty sure they use the Object Position Event to make the saws fly.
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Senior Member
Re: in Ascent, how did they get the saws to fly?
The physics joints took me a while to get my head round but I have them fairly well worked out now.
Using Plank A and Plank B as examples, here's how to make a slider (which you can make go sideways, vertically or diagonally by changing the angle of the pivot).
Plank A is designed to move in this.
Use a Physics joint to attacth Plank B and Plank A. (Target1 and target 2). Set collision to off. Set the joint to slider, single axis, user defined. Set the lower limit higher than the upper limit for the linear Y limit on linear settings. Turn the linear motor ON.
Use a Physics event and set the target as the Plank you want to move (plank A).
Set an area trigger with the target set as the physics event.
Once this is done, you should be able to test it and see if the plank moves when triggered. You may need to play around with the hinge in order to place it correctly and make sure the plank moves in the correct direction. I'm sure someone can explain why this doesnt work automatically for me, but thats the workaround I'm using at the moment! lol
Obviously, to get the slider to stop you can set up another trigger linked to a physics OFF event if you require. I find this easier than trying to use the limits to set a certain "range" for the slider.
Hope this helps until someone more qualified can give you a better/simpler explanation of it.
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Re: in Ascent, how did they get the saws to fly?
solid technique right there, thanks for the explanation
i toyed around with it a bit and made "plank a" work,
started messin around with another plank after that, still tryin to figure out why it sends it in the wrong direction... same deal you mentioned i think
still i do like the method you explained, would not have thought of that!
as for the object position event.. i must need to watch a video again, lost on that shiat!
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Senior Member
Re: in Ascent, how did they get the saws to fly?
Glad it worked out for you! As for the object positioning, I've not got to that yet. Kind of procrastinating over it if I'm honest!