Thanks for the advice. I wasn't aware of this, but it's a great way to get feedback for the track before it goes "live." I've heard that the 22+ checkpoint crash does not occur during multiplayer sessions. Is this true?Originally Posted by ShiftySamurai
It certainly can. If you have more than 22 CPs you may end up locking up your friends xbox(es) during testing.
You do not ever want more than 20 CPs and a start and finish line.