You got some technical stuff going on behind these things don't ya. They were done well the long jump was fun to play.Originally Posted by mutetus
I can't really even think how you acomplished these. They are all above my knowledge of the editor I was glad I could make all that stuff rotate and increase speed every lap. Your stuff is on another level.
Can't wait to see what stuff you come up with next.
You can take a look at mine. It's my first map on Trials so it may be a little rough.
Gametag: Mikk Q
Track Title: DISHIN' IT OUT
In hindsight I would have added at least one more check point in the middle of the first series of jumps under the dish. The camera through the building was because the camera was going outside anyway so I got creative. I probably could have fixed the cameras on last set of jumps but was unaware of the "invisibility" option for objects. Make sure to stay through the end.
Very nice good improvements on the last one. Fixed the health which is good and adding time is a great way to seperate the leaderboards. Still same people at the top tho.Originally Posted by forostm
I managed 2.2 and learnt some new skills along the way.
This is good for what it is and don't think the concept can be executed any better.
As far as skill games go this would have to be damn close to a 5
monsta bonza
Could you please review my hard difficulty track Massacre Mountain? It has in my opinion an addictive driving line. Thanks for your time in advance
Originally Posted by Monstabonza
Thanks man. I can't believe you could actually notice the supports on the steel pipes! I tried seating at first but the track felt, too high, and it didn't look right to me. On top of that, empty stands look awkward. IDK, I agree it needed that extra "something" in the background. Just couldn't figure it out. I thought I got all of the flashing as well but it can be hard to root it all out.
I appreciate the feedback! Keep up the "hard" (lol) work!
You are right to be pleased with this one. It is a good effort indeed although I was wondering why the piranha was left out, it seems like it could easily complete this track. Nice flowing driving line that runs fast. Good scenery throughout the track especially the train jump liked that a lot. A few things that need to be looked into are the exploding air vent, if you come up to quick it bounces of your bike and goes in the pipe making it almost impossible. Mainly put something in it so jt just bounces back to closed leaving it still relativly easy.Originally Posted by JefCrisis
There were a couple of phantom green lines at the start and I have no ideas what caused that. A little lag at the pond but only noticed this while writing this and watching the replay not while playing. The dust looked a little wierd at the end but I also have a mate having trouble with this.
very nice effect with good detail alround
I'll say a 4.25 just due to those minor things
monsta bonza
I have yet to get any feedback on mine so i'm game if your up to it
GT - RAC Finest
Track - B & E part 1 v2.0...thanks
Finished playing this.Originally Posted by Ojotango
Not really sure what you want to hear about this one.
Alot of things You have allready identified yourself and have been fixed in later tracks.
It is long maby a little to long for me for a hard track. There is a few times you get a bit lost, a little bit of a driving line added would help but you have allready addressed this in later tracks. Which is good. Some of the obsticals seem just placed haphazard but again this is fixed in later tracks.
This track changes difficulty a few times in it. The first 20 sec could be taken add a little more of the same style jumps and have a good 35-40 sec medium for example.
By playing all three tracks you can see how your track building has improved.
My pick would be Got wood? I think this is your best laid out track admittedly it's probably some where in ninja so it's gunna take some playing to to see if the medals are reasonable. If you can get the laggy sections fixed in it(not unplayable just 1 or 2 spots)I'm sure some of the boys will put down some quick times.
Overall you are defenatly improving with your track building and I'm sure we will see some good tracks coming from you.
Let me know when the next ones up.
monsta bonza
Thanks dude, glad you liked it![]()
When i was making it I messed about with the camera alot and although it aint perfect its the best i could get it, a lot of the time the camera would move up slightly and stop you from seeing the sliding platform which kinda spoilt it.
I was gonna set it so once you got to 45 it reset all the boxes and kept scoring but i wanted to save that for Brick Breaker 2![]()
Thanks! Kind words. I'd actually forgotten about the vent bit! I guess that's why it's good to get other people to play your tracks. I'll take a look at the piranha. I failed miserably to complete it with it, but maybe I just need to practise more! hehe. When I get round to it I'll do another version and address the fixes. Thanks again for the review and the feedback.Originally Posted by Monstabonza