1. #1
    MaTiSpOrT's Avatar Senior Member
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    Functionality of sound sources.

    Is any way to listen the sound sources underwater?
    I tested some options but no luck...

    PS: Is for a skill game. it's almost done... just some last touches...
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  2. #2

    Re: Functionality of sound sources.

    I have a trials track i was working on where the camera is under a water plane but driver isnt which gives a nice camera effect but I couldnt find a way to have audio/sound sources work either ! (had small sequence of music i made for ending)

    any way you could do the reverse ie driver is in the water but camera isnt or is it the camera effect you want to keep ?
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  3. #3
    MaTiSpOrT's Avatar Senior Member
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    Re: Functionality of sound sources.

    I made a skin diver, and there are some effects like explosions and sound sources that is not possible listen underwater....
    Is there any way to fix it??

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