ok I see in the example tracks there is a multiplayer skill track , I assume this is for split screen, but can't this be made online ? what problems would there be? , so my question is , is there a way to make an online mp track? devs?
There's no way to make it work online. When setting it up, you use input triggers to get input from multiple controllers. It can't be splitscreen either, you have to make sure all playable characters are always visible on the same screen.
Supercross is the only online game mode where all players are in the same game world, and since that has no physics objects or triggers/events I think the netcode simply wasn't built to deal with that kind of stuff. It's understandable as it would be a huge challenge. You'd want everything to remain in sync, but you'd also want the game to have no input lag. And that's very difficult with the amount of physics going on in the game.
By input triggers he means all the button functions allow you to setup main controller, 2, 3 or 4. All under the stick and buttons in the triggers & effects menu. These can only be played locally, sadly.Originally Posted by Sectus