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Camera Event question
I would like to trigger a camera event that interpolates the camera to a first person view until the rider hits a second trigger that returns the camera to the default game camera. I'm sure this is unbelievably simple but any help would be appreciated.
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Re: Camera Event question
What I'd do is set up an object position event to the camera, so that it stays on the riders head. And have a camera event that enables that camera, and is tied to a trigger, then another camera event to disable it. In one of the tutorials they made something follow the riders head, so I'll go and find it now.
EDIT: Here it is
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Re: Camera Event question
Thanks James. This should do it.