Isi have several dune buggy and monster truck tracks that I was the player to be able have checkpoints. I cannot get the regular check points to interact with my vehicle. I have made part of the vehicle the game project. Is there any suggestions?
Adjusy physics bubble is in properties of the square in front of riders headOriginally Posted by joeyg86
I have severaldune buggy and monster truck tracks that I was the player to be able have checkpoints. I cannot get the regular check points to interact with my vehicle. I have made part of the vehicle the game project. Is there anysuggestions?
I haven't messed with objects as game characters, but I do know that if you place the rider inside of the vehicle you can trigger CPs normally![]()
I had trouble doing this, check points would only work for the bike or rider, but when I think about it, for my second level I was able to use a Detach event on my game character (a sphere) and have it reset to checkpoint when hitting the ground, I guess you could also link a B button event to that reset checkpoint event, so it goes to the last checkpoint on both fail or button press.