1. #1

    How to turn off the Bikes sound with a trigger?

    This is probably a simple thing but I tried using a sound source and trigger, and tried using a state event, but couldn't turn off the bikes sound dynamically (only by clicking on it which I don't want to do)

    I want it so when the camera changes and all the other sounds turn off, the bikes does too.

    Does anyone have any ideas?
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  2. #2

    Re: How to turn off the Bikes sound with a trigger?

    Was a bit different but found out how, it seems the change the bike or riders properties dynamically you have to select the property (Frozen, Sound etc) and press Y then link it to a Curve Data Source (you can't select targets with the Curve Data Source). It will only use the 'Enable' option so if you want to Disable, I did it by setting the Curves Start to 0 and End to -1 (reversing it's effect I guess)

    I set the duration to 1 tick and set it to loop to keep the effect going until I wanted to end it. Also made sure the Curve Source was initially switched off so it didn't activate the moment the game started.

    So link it like this:

    Trigger >On Hit> State Event >On> Curve Data Source <Sounds Enabled< Bike Properties
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  3. #3

    Re: How to turn off the Bikes sound with a trigger?

    You can also use a Set Value Event (set for 0 or 1) and link it to a Variable Data Source.
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