all i want is to be able to have a object on the driving line that i can move up down left and right with diagonal!!
I have spent most of what time i do get off work trying miserably to solve this, every time i get close it will just overwhelm me with arrows and impulses, is there anyone that can help me? Think Scramble or Defender guys and you'll get the picture....please.. its driving me away from a game that i love..
Surely a tab underneath all the jargon instructions on each trigger data thingy or whatever saying :Basically this item will help you do this: would of helped.
But at the moment i'm quite tempted to turn off for good.
http://www.youtube.com/watch?v=CVfvV...layer_embedded
I think you mentioned that you have watched this.... But just in case you haven't it might help!
Don't give up!
8 events for trigger movement? So much duplicate code...
Just use left stick horizontal and left stick vertical set to an Object Position Event's local X and local Y (respectively). This assumes, of course, that the driving line is along the X axis. Use an impulse trigger, interval = 1, to fire the OP event.
Will this work if i have the game camera moved for a sidescrolling skillgame?
It should.
Would the FPS example work in this case? (works for a ton of things) Why do you want to move with the diagonals instead of up down left/right??
Ok.....so i tried the latter and up and down movement is there although jumpy and only moves about a inch on screen.
But my left and right stick still makes object move in and out of the forground?
Rather than left to right (like bike)
I tried with fps jar, its no use for what im after![]()
Well the 'y' axis is your vertical movement, your 'horizontal' movement sounds like it is currently controlled by the wrong choice out of the 'x' and 'z' axis. If you are using the 'x' axis now try changing it to the 'z' axis or vica versa if you are using the 'z' currently.Originally Posted by ShanklyLFC
I would also imagine that you will want to be careful to get your driving line running precisely along the right axis in order for this to work effectively.