1. #1

    Animation question.

    I have a lot of animated objects in my track and rather than see the bike and the 3.2.1 go i was hoping if i could have a custom camera elsewhere whilst this happened.
    Was just wondering if this was possible?
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  2. #2
    sipe's Avatar Trials Developer
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    Dec 2012
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    Re: Animation question.

    Originally Posted by ShanklyLFC
    I have a lot of animated objects in my track and rather than see the bike and the 3.2.1 go i was hoping if i could have a custom camera elsewhere whilst this happened.
    Was just wondering if this was possible?
    Not sure if I understood you correctly but unfortunately at the moment you cannot have custom start camera.
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  3. #3
    Jarr3tt88's Avatar Senior Member
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    Re: Animation question.

    Originally Posted by ShanklyLFC
    I have a lot of animated objects in my track and rather than see the bike and the 3.2.1 go i was hoping if i could have a custom camera elsewhere whilst this happened.
    Was just wondering if this was possible?
    Change the first camera to a game camera, then set a timer to go back to the regular camera?

    If you check out my pong game, that first camera is the game camera. I have an impulse from the checkpoint start that goes to a camera event and changes to the overhead cam.
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  4. #4

    Re: Animation question.

    Thanks guys i will try that.
    Also have another question.
    I have a object that flys from one point to another on a loop.
    What im after is for this object to fly from point A to B and back again (YO-YO)?

    On a different note: a section of my track has 4 laps using a spiral within the driving line.
    Is it possible to use this part as a multiplayer track? (providing i make all stuff static)

    Sorry for the question overload
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