1. #1

    Help Moving objects in Background

    I am sorry if this has been covered, but couldn't find anything, and didn't see answer in tutorials.

    I'm trying to roll a spikeball down a hill at the rider, but having issues. Too far away for physics bubble so used a trigger and the "object physics event on" which I Pont to the spike ball but it never moves, I'm guessing due to its too far away? Its going down a curved slope, so I can't use data points, right? Any help would be great.

    Thanks!
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  2. #2

    Re: Help Moving objects in Background

    I recommend checking out this tutorial on object position events - http://www.youtube.com/watch?v=5Par5zpjiFQ

    You need an interval trigger pointed at the Onject Posistioning event , and most likely some liner curve data values feeding into the movement you want.
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  3. #3

    Re: Help Moving objects in Background

    thanks for the reply, but that's what I was referring to when I mentioned data points. Won't that only move in a straight line, not down a curved hill?

    Thanks again!
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  4. #4

    Re: Help Moving objects in Background

    Not if the time set for the vertical axis is set shorter than the other 2. This will make it go down faster than it approaches. Giving the illusion of rolling down hill. You will just have to play with time to get look right
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