Thanks emcee! I think you're my oldest fan.
Interesting fact: My first track, Bogged Down, was inspired by the Valley of Defilement from Demon's Souls. I was actually going to call it "Valley of Defilement" but it didn't fit![]()
Cool man! With this editor I reckon it's possible to make a firelink shrine or tower of latria based track. Maybe even boletarian palace at a push.
A Tower of Latria track would be amaaaaaazing.Originally Posted by emcee
You should do it! If you don't then I'm definitely gonna try.
You should have a crack mate you seem to like dark depressing environments lol!
Bump for new track.
I highly recommend this man's tracks.
Great track man and I didn't fault as many times as when we ran it the other day haha
It's got some really great sections that flow well and it's got some others that make me swear at you lol! Nice work, looking forward to ed209!
Listen to Synapsis!
And I'm glad it made you angry Emcee![]()
Literally tried you tracks today, logged off, checked the forum and saw you had a new one up. Had to reboot and try it! lol
I would say that One-way ticket is by far the best imo. There are some bends in Missile crisis that I found really distracting and prevented me from really being able to tell where I was going next and what I would face when I got there. But other than that its pretty solid. Bogged down was way too dark for me to play during the day, but you already know about the darkness issue so enough said. However, One-way ticket was really good. The obstacles and flow worked really well on it and the difficulty level fits in with the single player extremes. I also found the decoration and atmosphere more to my liking on this than on the other two as well, but thats just a preference thing I think. The added bonus was seeing my rider blow past emcee's ghost before the end!![]()
Try Bogged Down during the night and maybe you can see it![]()
I swear its a good track!
On Missile Crisis I tried my best to show that the driving line was going to curve. I don't think its too much of a problem after your first run though.