Hello,
I would like the score to increase by 1 each time an object hits an area trigger. (Skill game) How can i do this? What triggers and events do i need?
I have 5 items that need to hit the trigger, and each increases the score by one - i have tried everything but i cant get it to work. :/
Please help,
Thanks everyone!
All Area Triggers point to a single set event
(set: Increase by 1)
Point the set event to a variable data source, which starts at 0.
Point your (primary or secondary) score in track settings to the variable data source.
Thanks for the response. Tried this and when i select "on hit" it wont let me choose the variable event. I cant select it with anything.
Which other events can i try or is there some other wayi can get it to add 1 to the score "on hit"
Originally Posted by Rsu27
What are you trying to point the impulse at? The variable data source?
Ah sorry, i got it wrong! Thanks for the response its working now!
The on hit needs to go to the increase set event.
Ninja'd
Glad it's working. Just built it quickly myself, in case you needed some helpful pictures!Originally Posted by Rsu27
Is there a way to do it without an area trigger? Say if the bike hits an object, that adds to the score? Making area triggers fit around each object is hard and frustrating!![]()
Tried using a hit trigger but i cant figure out how to set it to the object that gets hit. Im not sure if it works that way.
Hit triggerOriginally Posted by Rsu27
Hitting objects 1 -> bike and rider, include
Hitting objects 2 -> select object instances -> your object that scores.
Working perfectly now thank you! I am about to upload it to track central, if you want to have a look its called bowling alley![]()