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random projectiles ?
if I'm looking to make something fire a ball at various powers I.e to send it further or closer how would I do that ? I want it so everytime the round restarts the power will change .. If that makes sense , so every round will be different , thanks for ur help this has baffled me
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Senior Member
Re: random projectiles ?
Use a randomized data source
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Re: random projectiles ?
Thx but I have a problem with my projectile , when it is fired into he air , it randomly hat gets stuck in mid air... The height it gets stuck at varys , help lol my game depends on this
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Re: random projectiles ?
It's most likely leaving the physics bubble.
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Re: random projectiles ?
Ok thx I have sorted it , now when my projectile hits the ground how can I set it to end the round ? do I put a trigger around my projectile? Im
Not sat at my Xbox but my thinking is this won't work because I won't be able I click the ground and set it to end game...
Any help would be great , thanks
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Re: random projectiles ?
Use an On Hit event and set that to the ground. then On Hit, end the game with the End event.
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Re: random projectiles ?
ok I have 1 last question and my game will be almost rdy ,
ok when my projectile hits a target u get 1 point , how do I make it so after u get that point u restart the round with the point still on the board? thanks
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Re: random projectiles ?
I have found the round reset but I can't figure out how to make it remember the score for the next round...? help plz
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Re: random projectiles ?
It should just be a matter or unchecking the 'reset on checkpoint restart' property of your score data source.