Originally Posted by killyouI have lots of good feedback on my tracks, but if you don't enjoy them thats fine. Everyone's idea of a 'good' track will be different, but Instead of coming on here and whining why don't you recommend some tracks which you think should be in the picks.Originally Posted by killyou
The mutual ******** and jealousy in this thread is hilariousAll I see is brown noses and green faces yo
Good tracks deserve to be picked. What's wrong with acknowledging that?Originally Posted by NonRedOrchid
I suggest (almost) everything by RekluseKTM. He has a lot of tracks that don't get much exposure. The ones I can think of are Trident and Dovura Industries but there is at least one more that deserves to be a Redlynx pick.
There's nothing wrong with itOriginally Posted by bobozillaI'm sorry, it's 6am here and I'm mighty fuc**n drunk so just ignore me
WOW! I was reading these comments and its pretty funny. Because just one comment by killyou started a whole argument. To bad I didn't get involved.
I was extremely disappointed with the new Pure Trials pick. The visuals were nice, the driving line was good, and there was tough timesavers, BUT I could not keep playing that track because of your object placement.
It was the same problem with Overgrown, and when I played Amber Aura, I thought that you learned from your mistakes but with this one it was like Deja Vu. I can't tell you how many times my run was ruined, not by my own hand, but by the sloppy nature of the track. Next time you make a track, make sure the objects get lowered so you don't get your tire constantly stuck.
Planks on top of tires, boxes sticking out of pipes, awkward riding surfaces, and sharp angles.
3.5/5
I don't really agree, sure the line could be flattened but most people forget that real life Trials is all about conquering things that were not meant to flow. The flow lines in most of HG x KuSH's tracks are a bit awkward but they have everything that a solid map should have and more. I was the one who suggested those tracks, along with 20+ other great ones that all have a good flow but should they all be flat and easy to navigate? I don't think so, this is pro work IMO and you might like it or not but I think it belongs there. Riding in real life isn't flat like most "flow" tracks, it's good to have some variety and since HG x Kush is going for more organic environments I think the lines suits the natural vibe of the maps because nature isn't flat.Originally Posted by xzamplez
Like I said I know that the lines in those tracks are a bit awkward but you'll see that's not the case with all the maps I suggested, like for example the tracks from MISACCUSED and x Professi0nal so variety is the keyword here. Having maps with well thought out flow but they have to be eye-pleasing too, some will be a bit more eye candy than others but all will have an achievable flow line and timesavers but my main argument is that those tracks felt more like Pure Trials then Pure Fun and that not all tracks should be the same, this said those were the most bumpy lines of the 20+ maps I suggested.
I know this post is a bit redundant but it's Friday, I have my week of work behing me and I am under the influence of alcohol a bit, so I raise my glass of sweet cider to you all![]()
Its a thankless task.
you can please some people most of the time but cant please most people all of the time.