1. #141

    Re: REDLYNX PICKS

    Originally Posted by jook13
    That Titanit one has over 60K downloads but only 15 people have zero faulted it. Its not that hard of a track, its just that nobody wants to play it more than once! It looks neat, cool atmosphere and all... but damn.
    A good theme and background mean diddly sh*t without a solid line and I find it unbelievable that the creators of the game don't seem to share my opinion.
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  2. #142
    emcee's Avatar Senior Member
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    Re: REDLYNX PICKS

    Originally Posted by jook13
    That Titanit one has over 60K downloads but only 15 people have zero faulted it. Its not that hard of a track, its just that nobody wants to play it more than once! It looks neat, cool atmosphere and all... but damn.

    Couldn't agree more. It's like the essence of trials (nice addictive driving lines with replay value) is being overlooked to some degree. I've played so many great trials tracks that deserve a place in picks, and to see stuff like this and terminator go in there just smells of mass appeal. I'm glad redlynx stayed true to their roots with in game tracks though, they are just amazing!
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  3. #143
    xzamplez's Avatar Senior Member
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    Re: REDLYNX PICKS

    I am pretty sure if you recommend your own track, they will not consider it.

    As for the feedback: It seems lazy and generic. What good is "nice track, good flow"? Anybody can say that. If you have the ability to help somebody improve their track, why not give some constructive criticism?
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  4. #144
    jenkki's Avatar Trials Developer
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    Re: REDLYNX PICKS

    updated
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  5. #145
    emcee's Avatar Senior Member
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    Re: REDLYNX PICKS

    Thanks for picking one of mine out guys
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  6. #146
    MaTiSpOrT's Avatar Senior Member
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    Re: REDLYNX PICKS

    Originally Posted by jook13
    That Titanit one has over 60K downloads but only 15 people have zero faulted it. Its not that hard of a track, its just that nobody wants to play it more than once! It looks neat, cool atmosphere and all... but damn.
    Agreed!!
    To be honest when i played that track i said to myself... crappy line but this one will be a redlynx pick for sure!!

    Dragon Rider????
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  7. #147

    Re: REDLYNX PICKS

    styled levels like that prolly inspire more creativity in the masses than an perfectly tuned tech track i guess
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  8. #148

    Re: REDLYNX PICKS

    A trials track that you literally can't 0 fault.. Well done lads, well done
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  9. #149

    Re: REDLYNX PICKS

    Originally Posted by NonRedOrchid
    A good theme and background mean diddly sh*t without a solid line and I find it unbelievable that the creators of the game don't seem to share my opinion.
    You don't believe that the creators of the game don't share your opinion on what Redlynx Picks should be? Are you serious? It's Redlynx picks, not NonRedOrchid's picks or picks for the elite so they can speed run them. There's hundreds of thousands of people playing Evolution and you want Redlynx to pick tracks that only you like or agree with?
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  10. #150

    Re: REDLYNX PICKS

    Originally Posted by NonRedOrchid
    A trials track that you literally can't 0 fault.. Well done lads, well done
    You can't 0 fault it due to the way the reset to checkpoint event works. I couldn't do anything about it. I couldnt dig down to create the cave so had to teleport the player to the cave area giving the impression that they are dropping down.
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