1. #1

    Making a series of moving items.. Like a ski lift

    I have made an object move as if it is hanging from an i beam. I used the object position event and I have it all working perfectly. What I can't seem to figure out is how to make copies of the object follow at a set interval.
    I have the object moving perpendicular to the driving line and I want to make it so the driver has to time it right to make it through. Right now the object takes 8 seconds from start to finish and then it is set to respawn at the start again and cycle endlessly.
    I don't want it to move any faster, but I would like to have one pass the driving line about every 2 seconds.


    I've tried copying the entire setup and I've tried delay filter tied to a second impulse to a copy object and no matter what I do, the second object just happens at the exact time and place as the first. I did a delay of 4 seconds and it will delay the start but when it starts, the object 2 jumps to the object 1 place and then works in tandem and only looks like one object.

    Thanks for the help!
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  2. #2

    Re: Making a series of moving items.. Like a ski lift

    are you using X, Y and Z axis of 2 dummy objects with a linear curve with your object position ? if so then if you just copy the whole thing the curve on the second object will start to change (from start point to end point) whether the object position event for it is active or not so you need to disable the linear curve as default and activate it with a state event when your delayed impulse starts sending impulses to it.
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  3. #3

    Re: Making a series of moving items.. Like a ski lift

    make about 5 copies and put it on a linear curve that is set to loop. Have each one on an increased start delay.
    I hope that works.
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  4. #4

    Re: Making a series of moving items.. Like a ski lift

    Originally Posted by RustyBicycle
    I've tried copying the entire setup and I've tried delay filter tied to a second impulse to a copy object and no matter what I do, the second object just happens at the exact time and place as the first. I did a delay of 4 seconds and it will delay the start but when it starts, the object 2 jumps to the object 1 place and then works in tandem and only looks like one object.
    I copied the whole thing and moved it a short distance so the icons weren't on top of each other and I set it to start 4 seconds after the other and the object will start 4 seconds later but it then jumps to the exact position of the first object and runs in tandem with it.
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  5. #5

    Re: Making a series of moving items.. Like a ski lift

    Not really experienced with the editor yet but my guess is that the problem lies with the linear curve data source. Even though you delay the impulse, the linear curve is not delayed itself. The first object gets its start position from the start of the curve and after the delayed impulse reaches the object position event for the second object it will get its data from a point further into the curve; the same point in the curve where all objects are getting their position data from. Does that make sense? I think that's what oXCuBXo meant as well. You have to restart the curve for each object.

    My first post here. Hope it helps
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  6. #6

    Re: Making a series of moving items.. Like a ski lift

    Ok, I got it to work. I ended up making a whole new set of tools for object 2. Then I added another interval trigger into a state event trigger that turns my curve data sources on with a 4 second delay. Now I have 2 objects that follow each other at a 4 second gap and they loop on an 8 second timer.

    Thanks for the help! I'll post when the track is done!
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