1. #11

    Re: supercross split driving lines

    That is amazing and confusing. I just wish 2 things: that I knew how it was done, and that I didn't have to get up and reset my Xbox just now. Developers, do you know how that was done? Alternatively are you (the devs) able to download a track and look at it in the editor, or is that not possible?

    Also, should I delete the track or is there going to be a fix for the 'too many checkpoints' issue? Ah I'm gonna delete it anyway. Awesome idea though.
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  2. #12

    Re: supercross split driving lines

    oh, its pretty simple to get the driving line to split. you just need spline points like this:

    1_______________2_________________3_______________ _654

    the numbers are the spline points, in the order you place them. the underscores are the driving line


    4, 5 and 6 should take up less distance than their markers. they should also have HUGE turning radii, meaning they have to be quite far from checkpoint 3 (and 7)

    the challenge is to get the cameras and checkpoints working
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  3. #13

    Re: supercross split driving lines

    Originally Posted by Reaper392
    oh, its pretty simple to get the driving line to split. you just need spline points like this:

    1_______________2_________________3_______________ _654

    the numbers are the spline points, in the order you place them. the underscores are the driving line


    4, 5 and 6 should take up less distance than their markers. they should also have HUGE turning radii, meaning they have to be quite far from checkpoint 3 (and 7)

    the challenge is to get the cameras and checkpoints working
    That text description doesn't quite help your point of it being "simple", maybe a video demonstration would fare better. Im sure there will be one eventually, if not already available somewhere.
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