having trouble looping global object position event. i did it when i was trying it locally but cant seem to get it to work other wise. i have all curved data axis set to loop. cant figure out what im doing wrong. please help
Edit: Figured out what i was doing wrong. now i have somewhat of a new issue.
i am able to make the objects move but checking the looping box does nothing. anyone have in suggestions to what i might be doing wrong or forgetting
It didn't work for me either til I put in set data numbers. But I don't think thats how its supposed to work...
Can you post a bit more info. Almost impossible to say anything without knowing what you have built and what you are trying to build.
And which part of it does not work.
i have several objects glued together and tied their pivot point into these events/filters.
interval trigger> >object position event<< x,y and z curved data sources.
i had to set the duration to a very long time to get the speed i wanted ( i think i understand how i can improve this).
I tried it with only using one object and a very short duration and still no loop.
hope that helps
Still hard to say.Originally Posted by CrowsBeak
So, you have interval trigger sending impulse every tick to an object position event, which gets it's x, y, z values from a curve datasource? You have set the curves to loop and you have correct start and end values? And when you simulate the physics in the editor, you see the curve value change(loop)?
yesOriginally Posted by pahapertti
the values change, but eventually stop when object reaches end position, but no loop
Then I can't really help. If the values of the datasource loop, then also should your objects position change according to those values.Originally Posted by CrowsBeak
Only way is to really just double check your logic and make sure that everything is set as it should be. If I could see the logic and what happens, I could probably be of more help.
Still one more question: What exactly happens? Does the object not move once the curve reaches it's end value? Or does it not just move in the way you want it to move?
objects begins to move, curve values begin to change. object reaches destination and stops a few seconds before curve values match end position. curve values stop, no loop occursOriginally Posted by pahapertti