1. #181

    Re: Trials Evolution: Feedback and Suggestion Thread

    Not sure if these have been said but heres my suggestions...

    1. The ability to unshare custom tracks.

    2. In the next DLC, include some skill games like In Flames and Hill Climbs. And maybe some of the Trials HD skill game tracks.

    3. More clothes for you rider. I currently have $1million and have all clothes so all the money is useless.

    4. On the part of your bike where you can put a skull or the number 62 i think it is, to have writing there. Like a 3 or 4 letter word you can put on it.


    Feedback on the game.

    Its the best arcade game iv ever played probs even the best game iv played on xbox. Well done
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  2. #182

    Re: Trials Evolution: Feedback and Suggestion Thread

    I think it would be great to have Track Central track how many actual plays a track gets. It could then factor that into its rating system, and also allow a "Most Played" track section.

    After all, the best measure of how successful a track is should be how much people want to replay it.
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  3. #183

    Re: Trials Evolution: Feedback and Suggestion Thread

    Originally Posted by Skysaw
    I think it would be great to have Track Central track how many actual plays a track gets. It could then factor that into its rating system, and also allow a "Most Played" track section.

    After all, the best measure of how successful a track is should be how much people want to replay it.
    Nice idea in theory, but consider this: sometimes the difficulty in shaving seconds off a time to beat a friends score determines how many times you play a track.

    Case in point, Ridge Tracer. I played the snot out of that track trying to achieve Platinum. Although it is a great track indeed, it would not rate as one of the better tracks in the game, IMHO.

    Btw, dig Absinthe
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  4. #184

    Re: Trials Evolution: Feedback and Suggestion Thread

    Originally Posted by drnimrod
    Nice idea in theory, but consider this: sometimes the difficulty in shaving seconds off a time to beat a friends score determines how many times you play a track.
    Something to consider, I suppose. I think people might still like that view.

    Btw, dig Absinthe
    Many thanks, kind sir!
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  5. #185

    Re: Trials Evolution: Feedback and Suggestion Thread

    1. Add ability to do custom paint jobs like the Forza Motorsports series.
    2. 100% range of riders' motions forwards and backwards. Letting go of the left thumbstick will snap the rider into the neutral position.
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  6. #186
    RetiredRonin's Avatar Senior Community Manager
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    Trials Evolution: Feedback and Suggestion Thread

    Originally Posted by AgentBGC
    2. 100% range of riders' motions forwards and backwards. Letting go of the left thumbstick will snap the rider into the neutral position.
    You aren't the first to mention this, but I don't see how it would help with anything. I'm not trying to "call you out", but could you explain why you want this?
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  7. #187

    Re: Trials Evolution: Feedback and Suggestion Thread

    Originally Posted by ShiftySamurai
    Originally Posted by AgentBGC
    2. 100% range of riders' motions forwards and backwards. Letting go of the left thumbstick will snap the rider into the neutral position.
    You aren't the first to mention this, but I don't see how it would help with anything. I'm not trying to "call you out", but could you explain why you want this?
    Wouldnt a change like this also invalidate all current runs on the leader boards, if so then I wouldnt have thought there is any chance of getting this changed
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  8. #188
    RetiredRonin's Avatar Senior Community Manager
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    Trials Evolution: Feedback and Suggestion Thread

    The chance of it being changed in Evo is about 0%. But I still wonder why "Snap to neutral" is a popular request.
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  9. #189

    Re: Trials Evolution: Feedback and Suggestion Thread

    Yuck... I would hate snap to neutral myself.
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  10. #190

    Re: Trials Evolution: Feedback and Suggestion Thread

    If snap to neutral position was to ever be implemented it would have to be a toggle option. Shifty is dead on with the 0%, Un-toggled snap to neutral rider position would be the death of the Trials series, period.
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