Seconded. I just found this today.Originally Posted by graver067966739
Was glued bridge assets from base world. FYI
Not sure if this has been mentioned already or not, but I've noticed on mine and some other custom tracks, the times can glitch upon finishing the track.
For example, a rider nears the finish line at about say 24 seconds, then magically the clock goes back 3 seconds upon crossing the finish line, and their time is a glitched 21 seconds.
Anyone else notice this? Pay close attention to the timer next time you're playing or watching replays on custom tracks.
Multiplayer hardcore match up gives an error when trying to connect.
also during multiplayer, and its not just my xbox because my friends also freeze but the game will freeze xboxs up.
Multiplayer hardcore leaderboards are messed up...
thank you hope i can help...
300/300 Trials HD
400/400 Trials Evolution
57 Platinum
69 Gold/Silver/Bronze
Glue a misty cloud to something.
move the group.
cloud appears where was originally glued not new location.
Unglueing fixes it.
I haven't seen this exact issue mentioned anywhere, so sorry if I'm repeating something.
As mentioned before, Hardcore MP gives an error when trying to find a game, but it also disconnects you from the the game servers when you go to play single player tracks afterwards. You can read the leaderboards, but the game will not show if you are plus or minus your previous time, and it will not write your track score after you complete your run because it says you are not connected to XBL.checked, and I was still connected in a party with other people).
I apologize for clogging up the boards with a new thread if this has been covered elsewhere. I read in many other threads about "multiplayer" leaderboards but didn't see anyone with "single player" leaderboard issues.
My problem is that all of my points, except for 350k of them, disappeared and my ranking dropped from around 2000 to about 500,000. I noticed this the morning after one of many freezes while playing multiplayer. I've played a few times since then hoping that it would come back but it hasn't. Although, I am still accumulating points as I go back through and get the platinums.
Has anyone else had this problem? Will this also be addressed in the patch?
MP freezes/disconnects constantly when trying to play user created tracks. there is a thread discussing this located here: <!-- l --><a class="postlink-local" href="http://www.redlynxgame.com/forum/viewtopic.php?f=84&t=8756">viewtopic.php?f=84&t=87 56</a><!-- l -->
This is a MAJOR issue that needs to be addressed imo.
On a fairly regular basis we get disconnected when playing private multiplayer online.
The following will happen:
[list:r4o9bfyk]
[*:r4o9bfyk]Playing a private multiplayer with friends (in England and Germany), usually as a Xbox Live Party[/*:m:r4o9bfyk]
[*:r4o9bfyk]Everything works fine for a couple of tracks. Maybe even a whole 7-race tournament and the first few races of the next.[/*:m:r4o9bfyk]
[*:r4o9bfyk]Then when switching from one race in the tournament to the next, the host will see a message along the lines of "Waiting for <Gamertag>" [/*:m:r4o9bfyk]
[*:r4o9bfyk]A short while later the next race then continues but without the other player. Sometimes without all the other players. (The players name still appears next to the time score, but the player is no longer in the race and the time remains on zero)[/*:m:r4o9bfyk]
[*:r4o9bfyk]The players who get kicked from the session see a message stating something like "The host has ended the session" more or less at the same time that the host saw the "Waiting..." message. [/*:m:r4o9bfyk][/list:u:r4o9bfyk]
We are however all successfully connected to Xbox Live.
NAT is stated as "Open" in the Trials lobby screen.
Running the Xbox Live Network Setting check returns success accross the board - no Moderate NAT warnings or anything like that.
We all have the usual xbox port forwarding for 88 and 3074 (TCP and UDP)
If we reconnect and set up another 7-race tournament everything works fine for a bit. Maybe just a couple of tracks. Maybe, if we're lucky, the whole tournament and the beginning of the next - but at some point pretty soon the exact same thing happens again.
Other games work fine in online multiplayer.
Is this a known bug?
Is this possibly some sort of time-out issue?
Greatly appreciate it if this could be addressed and resolved as it really detracts from the multiplayer experience.
Otherwise many thanks for an outstanding game!
I'm having a problem with the game just not letting me post my single player times.
What should be a great game has been ruined by the ability to run a pretty simple leader board system, without even talking about the shambles that is the multiplayer. Just finally platinumed inferno 3 an the game thinks I'm not connected so won't post my time. That's the final straw for me. I'm deleting it and red lynx won't be getting another penny from me. FU RED LYNX.
can we get a list of what will be fixed with the upcoming patch?