1. #1
    svig's Avatar Senior Member
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    Nov 2003
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    How big will the single player game/world be?

    Hi I'm new here. Sorry if this is covered elsewhere but anyway, was just wondering on the game size. Without getting into the track editor side of things, will there be more events etc in this or will there be around the same just in a bigger game world? Bigger tracks? Has single player had less put into it because of the multi-player addition? I'll be buying it at release anyway, just wondering.
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  2. #2

    Re: How big will the single player game/world be?

    The tracks will be just big enough for me to waste a lot of my life on them =)
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  3. #3

    Re: How big will the single player game/world be?

    Single player is bigger and better than ever.
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  4. #4

    Re: How big will the single player game/world be?

    Single player career has 60 tracks plus skill games I believe. Trials HD has 35 plus 12 skill games without the DLC content.
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  5. #5

    Re: How big will the single player game/world be?

    Even if you never touch the editor, you will have ENDLESS single player tracks to play. Once people get the hang of the editor, it will be like endless DLC for free.
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  6. #6
    svig's Avatar Senior Member
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    Re: How big will the single player game/world be?

    Speaking of the editor, just what can we make with it? We're supposed to have the same tools as the devs used yes?
    So, the Limbo inspired track for example. Would we actually be able to make that ourselves? With the black and white filter, no music , just ambient sounds etc and everything?
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  7. #7

    Re: How big will the single player game/world be?

    Originally Posted by john92
    Even if you never touch the editor, you will have ENDLESS single player tracks to play. Once people get the hang of the editor, it will be like endless DLC for free.
    that's what I was thinking too. it's brilliant to make a central repository for user created content. let the community develop the tracks as time goes on and let the game developers work on bugs and new features. very smart.
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  8. #8

    Re: How big will the single player game/world be?

    Literally the exact same tools the devs used, they did it all on the xbox with an xbox controller!

    <!-- l --><a class="postlink-local" href="http://www.redlynxgame.com/forum/viewtopic.php?f=81&t=7776">viewtopic.php?f=81&t=77 76</a><!-- l -->

    ^ This thread has links to all 32 of the editor videos to show you how to use all of the functions, and it also comes with all of the Skill Games as available to open in the editor, along with some extras thrown in for good measure this means that you can see exactly what tools the developers have used to create the rules, game type, etc of the skill games. Literally endless!
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  9. #9
    sipe's Avatar Trials Developer
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    Re: How big will the single player game/world be?

    Originally Posted by svig
    Speaking of the editor, just what can we make with it? We're supposed to have the same tools as the devs used yes?
    So, the Limbo inspired track for example. Would we actually be able to make that ourselves? With the black and white filter, no music , just ambient sounds etc and everything?
    Yes.
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  10. #10

    Re: How big will the single player game/world be?

    it is truly amazing that you guys are giving us the exact tools you used to make the tracks in the game.

    has any other console game ever done this?

    its amazing.
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