On sunset stripped the building with the squirrels on top,inside the building you jump over to some wooden platform and there are two levels if you jump down to the lower level the one with the 2 pipes and point your bike headlight at the wall it makes a smile face.Not a easter egg but pretty funny but it was late and my meds were kicking in so you guys better check it out.It sure looked at a smile face to me.Thought i saw it on the end of the run also on the building past the finishline.
One more thing ,whats with the arrow sign that points down at the start of the Warehouse 28.Isnt it like the same arrow sign that points to the squirrle location on mind bender and that points the way down track to the squirrel hideout on sunset stripped ? I know its not a squirrel location because i have all 20, but could it be pointing to something else ? or is it just another track sign ?
Thanx alot guys for all the great info and dir. to the hidden items and thank-you Redlynx for another awesome arcade game,I'm almost at the 100 hour make of gameplay and even if i stop now I will have gotten my moneys worth, but THATS NOT GOING TO HAPPEN LOL.
KEEP ON TRIALIN
Tried storm drain and found nothing much, did find that if you bail forward far enough at the start without your bike falling down, the water continues to rise for about two minutes. (The water will stop rising if your bike is there with you) not found anything in the air though.
Spent a lot of time on Storm Drain today..
Can verify that both the first area and second area that fill with water can 'over fill' and take you into the sky.
Nothing up there that I can find.. but it does glitch and take you up there. It didn't do it every time, but sometimes if I just paused on the ramp leading out it would fill the basin and crash me, then continue filling into the sky.
Also, at the end of the track, the little ramp with the arrows pointing down and backwards, there is a barrel at the top. If you touch that barrel or land on it, the lights go on, a new flame spout starts shooting flames and if you get set on fire, the lights go out.
I tried a variety of crashing and burning and being on fire vs. not being on fire shenanigans and nothing happened with any of it.
I also speculated that if you filled all the basins with water perhaps something would change at the end.. but so far.. nothing.
Spent some time on 'Titan whatever' and tried some pauses in the cages - nothing.
There's a big hand that comes out of the water at one point that looks like it might grab you, I tried stopping there and bailing etc. etc. and nothing.
Tried searching through all of 'RedLynxLive' downloadable tracks and found nothing.
Also, these forums get really laggy the more I type, any one else have this issue?
at the end of fishy business, the last stack of barrels that you go over. if you stop on the top of them, you can see some numbers printed on the barrel. this probably isnt anything but, just something i saw.
and also i noticed, at the end of fishy business, when you land in the water, under the water there's a big pipe, (it looks like you may be swallowed in to it mabe?) you can only see this pipe when playing multiplayer, when the camera follows the rider. when played in single player, the camera zooms out, so you cant see the pipe under the water.
Yeah, it's your "Total Complexity"Originally Posted by Doos
...try simplifying some of your egg searches and you might find smoother results.
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Seriously though, I spent a long time on the arrows near the end of Storm Drain. One thing you have to consider with eggs is, they can't be too easy.
I'm not a "skilled rider" in the sense that I can get up there, but perhaps someone else here can manage getting up on that barrel with their back tire and bunny-hopping over there to hit this supposed trigger I've been imagining. It looks like a functioning part of the track.
As for the water rising, those basins fill with water regardless of what you do, it's a function of the track. The rising of the water with a faulted rider is a good eggs search technique, but alas, seemingly unsuccessful.
I've pretty much been a ghost since I became obsessed with the editor. Will try to wrap up all the track ideas I have by the end of the yearand get back into egg hunting.
Here's an editor egg though... (hope no one mentioned this already) ...any one ever look into all the ingredients listed on the RedLynx Energy Drink Can???
I'm going to assume someone found this already:
Tree Hugger, 5th CP.
You start on a wooden ramp, jump to two wooden ramps leading up to a roof with a gap between them. In the gap are those little golden embers that float around.
Hit 'em, explode super high.
Nothing up there that I've found, but if you aim yourself, you can fly all sorts of different directions.
I'm pretty sure I've hit the ceiling of the world.
**A quick edit
I forgot that one was found here already. So likely that explosion isn't going to yield another... but you never know I guess.
Well yeah, they aren't the greatest trials guru's lol, but the main purpose I poseted them was for ppl to use the footage to find the easter eggs themselvesOriginally Posted by IFTHISTHENTHAT![]()
Just for fun..
You know those crop circles that've been found?
They can be seen at the end of Archipelago as well.
If you bail at the final checkpoint you can fly over the finish and get close to them.
Anyone think they can hit 'em? I've made it to the road so far.. Pretty close.
They kind of look like targets, so why not?
Moto Madness:
So it's been mentioned that if the clock runs over a minute it shorts out and flashes the number 31:337 which is speculated to be 'leet' speak for 'Elite'.
Has anyone finished the race at 31:337 seconds? I've been trying, but.. I'm sure you're aware of how difficult that can be.
Something to try if you're bored.
Also, if you finish the race a few seconds after the clock has broken, it plays a little 8-bit 'fail' tune.. sounds the same as the one at the end of.. I don't remember which track. The one that flings you at the screen when you finish it.
Possibly a new one on Dark Street race. When crawling back all the way with your rider on the roof at the start. Then stick to the wall with y before falling down. Continue your way until the window (hard to see).
Then there is this building with a checkpoint inside. I don't know how to get in their but I think it is in some way related to the red spaces within the map.![]()