1. #1
    nannerdw's Avatar Senior Member
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    nannerdw's Evo Tracks- New vid: Shantytown w/ glitched Gecko

    My gamertag is nannerdw

    Trials Tracks:
    [list:3gep6phy]
    Voodoo: Hard (also available on PC)
    +Shantytown: Hard (recorded by morillo), (Ragdoll BMX Run)[/list:u:3gep6phy]

    Skill Games:
    [list:3gep6phy]
    LynxBall V4 (current) Jezzball clone[/list:u:3gep6phy]

    (+ requires Origin of Pain DLC)
    _________________________
    Original post: [April 16, 2012]
    New tracks, soon to be unleashed upon your face!
    [list:3gep6phy]Shantytown re-imagined
    Voodoo 2, 2
    Pirate's Gold 2
    Other stuff, possibly involving squirrels.[/list:u:3gep6phy]
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  2. #2

    Re: nannerdw's Evo Tracks (Coming Soon)

    Can't wait to see some new, nice tracks from you
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  3. #3
    Jarr3tt88's Avatar Senior Member
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    Re: nannerdw's Evo Tracks (Coming Soon)

    wooo! Oh the possibilities with a nanner mind
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  4. #4
    nannerdw's Avatar Senior Member
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    Re: nannerdw's Evo Tracks (Coming Soon)

    I got a lot done over the weekend with Voodoo. The driving line is about halfway finished. It's already the length of a full track, and the complexity meter is still under 1/3 . Looks like I've still got a lot of detail to add. I've been adding light triggers at every checkpoint to keep it all running smoothly.
    If you see me online, feel free to send me a message if you'd like to test it out and give feedback on the flow, difficulty level, etc.; and I'll set up a multiplayer race.
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  5. #5

    Re: nannerdw's Evo Tracks (Coming Soon)

    Can't wait for some of these! I really think you would have made a better Trials of Limbo than the original
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  6. #6

    Re: nannerdw's Evo Tracks (Coming Soon)

    Can´t wait to play your art!

    --storcken--
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  7. #7

    Re: nannerdw's Evo Tracks (Coming Soon)

    Sweet can't wait to play them. I had #1 on almost all your customs in HD, I wonder how I'll fair with them on TC.
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  8. #8
    nannerdw's Avatar Senior Member
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    Re: nannerdw's Evo Tracks (new track: Voodoo)

    *Voodoo* (Difficulty: Hard)

    Platinum: 0:47, 0 faults
    Gold: 1:10, 0 faults
    Silver: 1:35, 6 faults

    I've just released my first Evo Track, Voodoo (a.k.a Voodoo 4). I really tried to focus a lot more on the driving line with this one. It took me about 2 weeks and a couple of 2-liters of Mountain Dew

    With this new editor, I've really had to shift my focus to designing for performance rather than overall complexity. I was expecting to max out on the object limit like I always did in Trials HD, but by the end, the bar was still only 3/4 full.

    It will probably be a couple of weeks before I get a video up, since I've got to get a faster hard drive for my capture card. In the meantime, if anybody else would like to upload one, I'd appreciate it.
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  9. #9

    Re: nannerdw's Evo Tracks (new track: Voodoo)

    Originally Posted by nannerdw
    *Voodoo* (Difficulty: Hard)

    Platinum: 0:47, 0 faults
    Gold: 1:10, 0 faults
    Silver: 1:35, 6 faults

    I've just released my first Evo Track, Voodoo (a.k.a Voodoo 4). I really tried to focus a lot more on the driving line with this one. It took me about 2 weeks and a couple of 2-liters of Mountain Dew

    With this new editor, I've really had to shift my focus to designing for performance rather than overall complexity. I was expecting to max out on the object limit like I always did in Trials HD, but by the end, the bar was still only 3/4 full.

    It will probably be a couple of weeks before I get a video up, since I've got to get a faster hard drive for my capture card. In the meantime, if anybody else would like to upload one, I'd appreciate it.
    I really enjoyed this track! The alternate high and low routes are very well done. 5 stars from me.
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  10. #10

    Re: nannerdw's Evo Tracks (Voodoo now available)

    Very nice track nannerdw. Lovely attention to detail on the visuals and a good line.
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