1. #11

    Re: Track Ideas Thread

    Donkey Kong screen 1 clone....If anyone can figure out how to make barrels roll down girders and get a small man with a moustache to jump and climb ladders then they will be the King of Kong
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  2. #12

    need for speed the run

    theres a bit towards the end when you being chase by cars and a helicopter going through industrial estate and train yard which is blowing up and collapsing in front of you if you. I think that would be a great idea for a track.
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  3. #13

    Re: Track Ideas Thread

    I want someone to make a skill game where you jump to a bar on your front fork and you have to fly as far as you can from said bar.
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  4. #14

    Re: Track Ideas Thread

    Originally Posted by BurnPotential
    A Titanic-themed track. By this I mean a ship that is sinking at an angle and taking on water. This provides an uphill design, with the track becoming increasingly more challenging as the ship nears vertical and more objects are being destroyed. The track could end with the player reaching the front of the ship and launching off the front(or top by this point) of the ship onto a little raft or boat and floating away.
    That's been done, I've got the track downloaded somewhere, I'll post up the GT when I'm home (if I remember).

    It was a crap track though so there's a chance I deleted it in a rage

    As for ideas, I have a few I plan to do myself so I won't give them away here, but some I might not get round to are:

    A series of trials tracks/skill games based around the Cube films:
    http://en.wikipedia.org/wiki/Cube_(film_series)

    Basically each room in the "cube" has a different lethal obstacle the contestants must pass to continue. Highly recommend watching Cube and Cube Zero. Cube 2: Hypercube was just terrible so don't bother with that one.

    I wanted to do a Pilotwings style skydive game, although the game world may not be high enough. I planned to get around this by freezing the rider in mid air and having clouds rush past to simulate falling.

    Additionally I had the idea of a surfing based skill game, whereby points are scored for flips and tricks, good luck with anyone that takes that on though!
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  5. #15

    Re: Track Ideas Thread

    I slowly attempted to try and make an AC-130 mini-game but quickly realised I haven't got a bloody clue what I'm doing.
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  6. #16

    Re: Track Ideas Thread

    Originally Posted by JaminBen007

    A series of trials tracks/skill games based around the Cube films:
    http://en.wikipedia.org/wiki/Cube_(film_series)

    Basically each room in the "cube" has a different lethal obstacle the contestants must pass to continue. Highly recommend watching Cube and Cube Zero. Cube 2: Hypercube was just terrible so don't bother with that one.

    I Would so play that track i love the cube films there awesome major gruesomeness.
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  7. #17

    Re: Track Ideas Thread

    OHHHH shi* sorry i created a thread on User Created Tracks about track ideas too but mine is about game ideas are you ok with this?
    Sorry if you think i stole your idea i didnt know this was here.
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