1. #1
    QcChopper's Avatar Senior Member
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    Mar 2012
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    QcChopper's Workshop of Doom.

    Hi, my name is QcChopper and I am a Trialsaholic, I will create stuff in Trials Evolution and my goal is to be unusual as usual. Expect some gadgets and gizmos, skill games, Ninja tracks, maybe a boss battle, some 4 player Hard tracks (tracks with less flow, intentionally) and whatever idea I may come up with. I won't stick to one style, I want to learn every nook and cranny of that editor, can't wait to share and to try all of you guys' maps!
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  2. #2
    Jarr3tt88's Avatar Senior Member
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    Re: QcChopper's Workshop of Doom.

    I approve of this OP!
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  3. #3
    Happyflow's Avatar Senior Member
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    Re: QcChopper's Workshop of Doom.

    QcChopper only map creator that can directly remove all negative comments .
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  4. #4

    Re: QcChopper's Workshop of Doom.

    Originally Posted by Happyflow
    QcChopper only map creator that can directly remove all negative comments .
    Haha! Looking forward to it Qc! Very excited to see some of your new tracks on Evo!
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  5. #5

    Re: QcChopper's Workshop of Doom.

    Qc, any chance of getting some of your tracks before evo comes out? My gamertag is bloodbooger1.
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  6. #6

    Re: QcChopper's Workshop of Doom.

    Looking forward to your tracks too chopper, maybe improve your flow for the next game yer ? Hahahah only messing my friend!
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  7. #7

    Re: QcChopper's Workshop of Doom.

    Do I see more battle themed tracks in the future? Anyway keeping my eyes peeled for your tracks!
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  8. #8

    Re: QcChopper's Workshop of Doom.

    Hope for some Pure Trials"EVO" from you my friend!

    --storcken--
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  9. #9

    Re: QcChopper's Workshop of Doom.

    Sweeet! Sounds awesome! Lookin forward to em
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  10. #10

    Re: QcChopper's Workshop of Doom.

    Just played your supercross map. I forget the name... airtime?

    Anyways, it was really good, I liked the DoF usage on the camera, gave it a real 'high' feeling.

    I don't know if this was on purpose, but in Trials Evo you can go faster down hills if you coast. So I don't know if you took that into consideration when you tested and whatnot because it changed the gameplay a bit.

    The only thing I didn't like was the loop - I thought the landing was a bit rough and could have been smoother, also the checkpoint there could have used a custom respawn unless you put it in the air on purpose to slow down people who might try to cheat and go through the hole without doing the loop?
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