Very cool game. I won't talk about everything good, because that'll take too long
. The only thing I didn't like was the diagonal inputs to aim. It took me a while to understand how you had it.
How the hell did you get 9 different angles out of what I assume is 5 L stick inputs!?
This exactly. Great game though...as expectedOriginally Posted by Stllbreathnbuty![]()
@Blaster
Thanks dude! I actually tried adjusting the volume on the sound sources so they aren't so loud, but that didn't seem to do anything. Bass drums are at 8%. It's metal though, so I guess it should be all or nothing, lol.
@Smeg
Thanks, much appreciated.![]()
@Stllbreathnbuty
To aim, you just point in the direction you want to jump. I guess I could have been more specific in the instructions thing.
The issue with aiming is that the horizontal and vertical values for the thumbsticks range from -3 to 3. I'm not sure why Redlynx weren't able to provide the full range of -100 to 100. That would make things more precise.
I got the angles using the arcTan function. Just give it the horizontal value and the vertical value for one of the thumbsticks and it calculates the angle of the line.
@D2Dahaka
Thank you, sir.
Just thought I'd share this since not many got to see it.
Thats outstanding man, the breakdown had me pounding my foot to the floor
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I'm on my way to xbox right now to hunt down that gold medal... awesome job
'RIP Jeff' for real man...
That was outstanding![]()