1. #21
    willyums's Avatar Senior Member
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    Re: Stiggy 's customs - New track:Monoliths Dimension

    i played it, and then played the others too its a lovely track, feels great to hit those dirt ramps with speed after flying down the hill and i like the atmosphere in it aswell. its a dark setting but the line is well lit.. and when you learn it, its real fun to ride.

    was also impressed with scarlet inversion, im not sure why but i was amazed when i first saw all that construction in the background.. it looks kinda majestic and is similar to what i have going on in the new veldt. and again, a very fun line to play - high speed, nothing too complicated and rewarding when you hit it right.

    i think you could put out some very, very good tracks in future, keep it up
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  2. #22
    stiggyhead's Avatar Senior Member
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    Re: Stiggy 's customs - New track:Monoliths Dimension

    Thanks willy i appreciate that.
    I'm glad you liked them.
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  3. #23

    Re: Stiggy 's customs - New track:Monoliths Dimension

    The new track is really good! You're definitely improving
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  4. #24
    stiggyhead's Avatar Senior Member
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    Re: Stiggy 's customs - New track:Monoliths Dimension

    Originally Posted by NonRedOrchid
    The new track is really good! You're definitely improving
    Thanks,man!
    Yea i can see the improvement too from the first one that was only an experiment with water and it pretty much sucked some fine ballz.
    Scarlet inversion was built after this new one but it was finished before due to the numerous seed buildings that ate the complexty bar quite fast.
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  5. #25
    stiggyhead's Avatar Senior Member
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    Re: Stiggy 's customs - New track:Monoliths Dimension

    Bump for new track, check op for details.
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  6. #26

    Re: Stiggy 's customs - New track:DeathDump - 18/7/2012

    I played DeathDump just now, and I found it to be a very fun track with tricky flow and good technical obstacles. The only problem I had with the track, was the difficulty. I think the track is honestly more of a hard difficulty. I never really felt it move into the extreme category, though I felt that finding the flow was extreme in its difficulty. Not sure if that makes any sense, but it didn't negatively affect the way I felt after playing, so I thought I would just mention it. I also really liked the atmosphere and scenery. Overall, great job!
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  7. #27
    stiggyhead's Avatar Senior Member
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    Re: Stiggy 's customs - New track:DeathDump - 18/7/2012

    Originally Posted by InstantNews
    I played DeathDump just now, and I found it to be a very fun track with tricky flow and good technical obstacles. The only problem I had with the track, was the difficulty. I think the track is honestly more of a hard difficulty. I never really felt it move into the extreme category, though I felt that finding the flow was extreme in its difficulty. Not sure if that makes any sense, but it didn't negatively affect the way I felt after playing, so I thought I would just mention it. I also really liked the atmosphere and scenery. Overall, great job!
    Thanks, iwasn't sure either about the difficuty, but i chose extreme mainly because of the start and for flow of it, if you take the obstacles one by one it's not really hard, but as a whole it's way harder.
    Anyway i'm glad you liked it, and good job to you too at taking that #1 spot!
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  8. #28

    Re: Stiggy 's customs - New track:DeathDump - 18/7/2012

    Originally Posted by stiggyhead
    Originally Posted by InstantNews
    I played DeathDump just now, and I found it to be a very fun track with tricky flow and good technical obstacles. The only problem I had with the track, was the difficulty. I think the track is honestly more of a hard difficulty. I never really felt it move into the extreme category, though I felt that finding the flow was extreme in its difficulty. Not sure if that makes any sense, but it didn't negatively affect the way I felt after playing, so I thought I would just mention it. I also really liked the atmosphere and scenery. Overall, great job!
    Thanks, iwasn't sure either about the difficuty, but i chose extreme mainly because of the start and for flow of it, if you take the obstacles one by one it's not really hard, but as a whole it's way harder.
    Anyway i'm glad you liked it, and good job to you too at taking that #1 spot!
    That's definitely true about taking the track as a whole being difficult, and i'm sure somebody'll take that spot from me soon enough.
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  9. #29
    stiggyhead's Avatar Senior Member
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    Re: Stiggy 's customs - New track:DeathDump - 18/7/2012

    I'll try to take back that #1 spot
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  10. #30

    Re: Stiggy 's customs - New track:DeathDump - 18/7/2012

    Originally Posted by stiggyhead
    I'll try to take back that #1 spot
    Go for it. The best I got was 27.2 or something around there.
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