I have never used the pistons b4 and i am trying to use one now but having problems getting it to trigger correctly and need some help. When I drop a board on the trigger the piston works fine but when I try to use the bike it doesn't. What do I need to do to get this to work?
Mind posting a link to the solution here for others who might have this problem?![]()
Sorry Oski I never even checked back after my last post till now. I can't find that post now but I will write up a little tutorial on how I did it and post it here.Originally Posted by Oski
Found that post
masi1986 is the one that wrote this I just copied and pasted it.
you build the piston with physics active(but animation deactivated) and glue the plattform to the upper side of the piston.
glue something non-physic to the other end of the piston to prevent it from bouncing through your map
then you take a trigger activating both (physics and animation) on the piston and put it onto the driving line.
and BAM there you go, when you pass the trigger the piston will shoot out moving the plattform under the driver.
think this should work. of course you could add a second trigger to deactivate the animation on the piston again once it has moved to its position.