Just something I was thinking of today, maybe someone can shed some light on this...
In multiplayer do the 4 drive lines have to run parralel to each other. Or can they span off in other directions?
Based on this, I assume that you can adjust the distance between the four lanes but they will always be parallel to each other.Originally Posted by katamariUK
I think based on the wording of that answer, its a pretty safe presumption.
You can always put different (vertical) obstacles in each track, if you were determined to make different lanes work or ride differently. You could even make an easy lane, a medium lane, a hard lane, and an extreme lane! Of course, the lane you get placed in is randomly chosen by the computer, so that may not be a great idea!
i thought that the lines was like a copy and paste thing so every1 has the same migt b wrong thou
So looks like it doesn't force you to make all 4 lines identical, at least obstacle-wise.Originally Posted by [COLOR="#40FF60"
hmmmmmm..
This made me think of co-op.
You could make like 4 player coop where one person needs to do this, so other one will be able to do that, and then 2 of them needs to do thisthat in a perfect sync and stuff and stuff.
Basicly physics obstacles where 1 person activates something on another persons riding lane, and you need to co operate in doing things in specific order and and.
edit: of course the scoring system doesn't really support anything like this I assume. But you can make some awesome coop puzzle tracks :]
This sounds super advanced, my feeble little mind is crumbling at attempting to formulate how this could work.Originally Posted by Dosto
that would be good just have to cross the triggers to 1234s track line and away u go love it !! lolOriginally Posted by Dosto![]()