1. #1

    Question / Suggestion about the Editor in Trials Evolution

    Will the new Editor contain a feature that allows track creators to save Objects they built so this Objects can be inserted into another track using a "custom objects" function from the Editor menu ?

    If the new editor does not have this feature i would suggest adding it (if possible) because it would be a very nice tool which would save some time building tracks.
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  2. #2
    johnsalis's Avatar Senior Member
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    Re: Question / Suggestion about the Editor in Trials Evolution

    Yes.
    Originally Posted by IGN Preview
    ...for instance, you can bind objects together to make new objects and then save them for use later on, create massive structures using building 'seeds' that can then be dragged upwards and outwards, or change object types on the fly without having to go through tons of menus.
    Taken from this thread: <!-- l --><a class="postlink-local" href="http://www.redlynxgame.com/forum/viewtopic.php?f=77&t=7011">viewtopic.php?f=77&t=70 11</a><!-- l -->
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  3. #3

    Re: Question / Suggestion about the Editor in Trials Evolution

    thanks for answering so fast

    can`t wait for this game !
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  4. #4
    johnsalis's Avatar Senior Member
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    Re: Question / Suggestion about the Editor in Trials Evolution

    no problem
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  5. #5
    QcChopper's Avatar Senior Member
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    Re: Question / Suggestion about the Editor in Trials Evolution

    The other question that arises from this is: can we share those custom objects?
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  6. #6

    Re: Question / Suggestion about the Editor in Trials Evolution

    Originally Posted by QcChopper
    The other question that arises from this is: can we share those custom objects?
    Kind of like in Forza where you can sell/trade custom logo's or anything... If someone builds a cool model, it would be good to share that around, however people may be protective of those things?

    I like that idea though. Would make people invest time in larger more complex models or even allow you to do group work, where people work on a model each or something???
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  7. #7

    Re: Question / Suggestion about the Editor in Trials Evolution

    I wonder if you can take a completely different driving line and have multiple possible endings.
    Anybody know?
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  8. #8
    RetiredRonin's Avatar Senior Community Manager
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    Re: Question / Suggestion about the Editor in Trials Evolution

    Originally Posted by ShadowLI0N
    I wonder if you can take a completely different driving line and have multiple possible endings.
    Anybody know?
    I am doubtful that you can make divergent drivelines. The line may curve but splitting seems doubtful.
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  9. #9

    Re: Question / Suggestion about the Editor in Trials Evolution

    Originally Posted by ShiftySamurai
    Originally Posted by ShadowLI0N
    I wonder if you can take a completely different driving line and have multiple possible endings.
    Anybody know?
    I am doubtful that you can make divergent drivelines. The line may curve but splitting seems doubtful.
    You can probably simulate this with a track that loops back upon itself: on lap 1, take the left fork, on lap 2, take the right fork. Last lap, crash through the fence
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  10. #10

    Re: Question / Suggestion about the Editor in Trials Evolution

    I can't see splitting driving lines being a possibility.

    But sharing custom-made objects, wow thats pretty damn cool!
    Will definitely spend alot more of my time in the editor on this game than i did on THD.
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