If Ubisoft does anything to my sweet sweet trials, ill take their first born child!
I will.
Umm... Alright?
Game already looks like kinda messed up. Bikes come to a complete stop half the time they hit the ground.
Could be one of the reasons why Evo is delayed. If thats the case, im more than happy with it. Got a good feelin RL knows how much we invest in trials so theyre goin to tune it to perfection...hopefully.Originally Posted by ChicagoAJ
After watchin Murdoc's Evo feed, the bike handling after landing was one of my biggest concern, as well as spring and switch jumps remaining intact.
Yea, Slinky and I were messaging back and forth the other day talking about how bad the landings and stuff looked. If it's going to be like that in the game, I will definitely just get all the achievements and go back to HD.
It's problematic to let people play early version of the game, especially physics sensitive games like Trials. People will ragequit before release if it doesn't feel perfect.
Still we decided to do so even though we knew that physics and lots of other stuff needs to be improved before release.
We are in good shape, trust me![]()
From my experience I'd say it was mostly the fender catching the front tire which has already been fixed. I wouldn't worry I'm sure it will be even better than HD after we have all had some practice.Originally Posted by ChicagoAJ
2011 good shape or 2012 good shape?Originally Posted by sipe
I bet RL pushes it a day back every time someone asks or hints at when the release date might be. I was a year late to HD and sure, there's not much more I can do, I want to play Evo, but I'm also patient.
Just like every other game whether you know the release date or not, you'll still have to wait for it. If they told you a date you didn't like, then you'd complain about it not coming out sooner and whine about it.
That was in no way directed at you, FatShady. I'm just sick of people asking. Just ******g wait.
You should have seen Trials HD bike physics a month before the release... The bike felt like it was taken from the flintstones, the suspension was basically nonexistent. The current Trials Evolution bike physics are so much better in every way than the physics in the 6 month old version of the game that was shown to public. The 6 months old version also had completely unpolished tracks (basically no background decorations and no dynamic physics interaction). Graphics in general has received a massive face lift and the frame rate is now solid 60 fps all the way (old version had many hiccups).Originally Posted by ChicagoAJ
Everyone in the Trials team agrees with you that the 6 month old bike physics was total crap. But assuming that we couldn't fix it during the 6 months shows pretty little respect towards the team (fixing it actually took just a week or two).
Do the gray cars shown in the water level still look like boxes with windows?
And if the bike physics were such a minor, easily resolved issue, why weren't they one of the things polished up and fixed before the public showing? That's probably the biggest part of the game, even if you left out all background, textures and graphics I'm 100% sure people would still buy it. I don't understand the reasoning behind that.