So it always bothered me that in Trials HD, flowing water couldn't extinguish a flaming rider and bike (there weren't any built-in tracks that allowed this to occur, so it only was relevant in a custom track).
I was going to try and build an "In flames" skill game that allows you to reach an "intermission" where your flames are extinguished by a waterfall. Or perhaps an "In Flames" track where only a skilled rider can reach a hidden water obstacle and put out the fire. But when tested, water didn't seem to help at all
Any idea whether this will be different in Evolution?
The answer is yes.
Awesome, thank you for answering!Originally Posted by sebbbi
AwesomeOriginally Posted by sebbbi![]()
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Wooooo thats awesome!
That was one of the first things I tried to do in HD and was very sad to learn that it didn't work![]()
Haha yeah I remember trying this I was massively disappointed.Originally Posted by Jarr3tt88
So will any built-in tracks use this feature?
Somewhat related question (or at least related to the fact that there is more water in T.E.):
Can your rider drown in deep water if he stays under too long?
From what I've seen in the verison I played at Gamescom, your rider first starts to slightly float in the water, but as soon as his *** dips the water he falls off...![]()
Awesome, amazing.
I really want to see that.
Thank you for answering Sebbi.![]()
Yes and yes.Originally Posted by MegaTrain