Haha... It would be very interesting! And sorry for hijacking your idea OctoOriginally Posted by Nytmair![]()
Oh, don't get me wrong, dude - I didn't mean to claim you stole my idea or something! Of course we're both (evil) geniuses![]()
Just wanted to emphasize that this would indeed be a mode worth considering cause several players really seem to like the idea. Also, it would allow Rook to go easy on his thumb and still beat us in a matter of seconds. Or, to paint the larger picture: All the people who don't have leisure to put a lot of hours into the game on a daily basis would still have some incentive to play, just for a couple of minutes, whenever they want.
haha... rook would crush us in this game typeOriginally Posted by Octofier
DEV'S PLEASE....You really gotta to work on the cannon's, so that they accept shallower paths of entry. Meaning: Often times when we are doing a run that is as fast as humanly possible...the entry to the cannon is much sharper, rather than up and down. However when you do that...more times than not the cannon DOES NOT FIRE. You have GOTTA fix that. Please!!!
It seems like today is one of the most sharp cannon entries that I have done, and I have had at least 5-10 times where i get that perfect, fast, low angle of entry cleanly into the cannon, and run out.... It makes me cry.Originally Posted by RookyJ
Exactly!! This track (165), and many others, are set up so that the fastest lines are set up so you're running and jumping into the cannon....but if you're running really fast and take a sweet *** low jump into it...one so that you barely even got off the ground and went right into the cannon...it doesn't fire. The worst part about that...is those are the kinds of jumps and runs that you absolutely WANT to do, as they are super fast. That really needs to be fixed....my neighbors are probably getting very annoyed with all the screaming and loud swearing coming from my apartment.Originally Posted by Nytmair