1. Will there be multiplayer track editing?
2. When will we get to see footage of the editor mode?
3. Regarding collecting money when getting medals for the track... If you get a platinum with the max amount of money and you beat your time afterwards and improve your rank, do you collect more money or have you already collected the max amount?
4. Will you earn enough money to buy everything possible to buy by getting all platinums, or do you not even need all platinums, can you earn enough to buy everything with just all golds or silvers?
5. How many different types of skill games are there, and do we have any repeat skill games from Trials HD?
Any questions answered would be great!!! Thanks![]()
1. What Shifty said. Are checkpoints any different? Can they go backwards? Can I make it so that the rider can skip the checkpoint the first time he passes it, but then trips it the next time? Can we simply make it so that we can assign each checkpoint a number and they are tripped in that order?
2. Are there seperate leader boards for racing and skill games?
3. Do you have any advice on how not to kill myself when trying to platinum Way of the Ninja?got awfully close on some extreme tracks)
I'm out of questions.
1. Co-op editing?
2. What are the custom skill game rule settings?
3. How high is the sky? Space???
4. What makes the UFO fly?
5. Avatar awards?
1. Roughly how many objects/tools are included in the editor?
2. Are there still afterburners, and are there any other types of power-ups?
3. Are there any sound options for tracks such as ambience or effects?
4. How do the super triggers differ from the triggers in Trials HD?
5. How does the "lock to driving line" feature work now that the driving line can be curved?
I'd like answers to these questions because I wanna know what to expect from the new track editor... also because I'm a curious, impatient, inquisitive Trials fanatic.
1. Can you use the terra-forming landscaping tools to dig tunnels? Or is it restricted to just raising and lowering hills and valleys?
2. How much control do we have over texturing the world surface? I did see a road texture I think...
3. Honestly, are any of the extreme tracks going to be more difficult than inferno II or Diabolic?
4. Can we expect the return of the donkey or any other "silly" bikes? Are they restricted to certain tracks? Many people wish they could attempt the Extremes in THD with the Donkey.
5. Are you hiring?
@jook's #5 - http://www.redlynx.com/careers
give shifty a break guys![]()
1- Can the bike be stopped without reversing somehow?
2- Was the object complexity improved and to what extent?
3- Is there a Ninja category?
4- Is there a free roam mode?
5- What's the best thing about Evolution that we don't yet know?
take notes peopleOriginally Posted by QcChopper
I change my questions to these, but I replace Q1 with : Co-op editor?Originally Posted by redbomber![]()