1. #21

    Re: Leaderboards in Evo

    Originally Posted by xIronWarlordx
    Correct me if I'm wrong but I think the point system works better because each track is weighed equally. For example, improving by a few milliseconds on a beginner track would be just as effective as improving by a few seconds on an extreme track.

    If the global leaderboard was time-based, then it would be pointless to try to find shortcuts and improve on easier tracks. ( I remember hearing this from a dev way back )

    Total time would be a nice personal statistic though.
    Agreed.

    Originally Posted by ShiftySamurai
    I really think skill games should be 1/2 the points of race tracks, and tournaments should be double.
    This is also reasonable.
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  2. #22

    Re: Leaderboards in Evo

    how they works doesnt matter because no matter what ill be at the top of everyone...

    nah im just ****tin ya im not that good lul
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  3. #23
    johnsalis's Avatar Senior Member
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    Re: Leaderboards in Evo

    Originally Posted by sebbbi
    Skill games are supposed to be fun. Unfortunately the fun ends when you have to retry each skill game 100 times to improve your global ranking points. Not having skill games in the global ranking would have made them more fun in my opinion. Skill games are so different: some require really specific skills and some are really luck based. In my opinion, each skill game should only have it's own leaderboard and not count to any global ranking system. This would also solve the problem with really random luck/glitch based skill games. If players invent some glitch in a skill game it does not matter, since nobody would be forced to play that skill game anymore (to get the ranking points). Just my opinion about this matter
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