Hey guys, so i had this idea for a track, involving a different kind of game mode.

heres the video of the idea

http://www.youtube.com/watch?v=tfndaBmOaiY

(i dont know how to embed it, sorry)


The problem with the current game is ,checkpoints doing activate after you bailout.
i connected a trigger to a checkpoint, and the animation works fine, but it doesnt count when you restart.

the track in the video is work in progress, but without checkpoints its very frustrating to start the level over every time. so maybe as your working on trials evolution you could maybe take it into consideration.

Its a pretty funny way to play, kind of like qwop http://www.foddy.net/Athletics.html but way more advanced.
and since the new game has multiplayer, it would be funny to have four people swinging around off each other and working your way together in a level.
my friends and i got a kick out of it anyway, maybe its not for everyone,but then im so confused by being able to control him anyway,its mad.and they never mentioned it.

after u bailout, holding (Y) makes his hands grab onto things,and the triggers and sticks move his body in a ******ed way.really funny. hope you enjoy. thanks.