This idea definitely has my support as well!Originally Posted by CypherDextrous
are developers allowed to add achivements worth 0 points affter they have used up the 200/1000 limit. just as somthing fun to do.
Yup. CoD: World at War has one for prestiging.Originally Posted by spoonfed
0 point achievements are possible, however XBLA games are usually limited to 12 achievements (+3 new ones for each DLC). There are some exceptions however...Originally Posted by spoonfed
some arcade games from the start get 20 achievements with a total of 200g sebbbiOriginally Posted by sebbbi
just to let you know i will bake a cookie just for you and a cake for all of redlynx if you say we are go for 2011![]()
Me too, i have a couple of replays that i also refuse to try and beat, one is on the second hit the target track where i fell to the bottom and survived but as i had already used the afterburner i couldn't get back up so for the rest of the time i did a nose stall and then the rider looks at the camera at the endOriginally Posted by bobozillaawesome, the other is on Dreamscape where i was simply messing around trying to see if i could do a flip or two on each checkpoint and half way through the track realized i was ahead so i calmed down to finish it and get the replay
a co-op multiplayer race mode, 2 vs 2. your time is added to your partners time, team with best combined time wins.
if this mode does get included shockwaves already signed a contract to be my partner![]()
I want this bike to be in the game (shameless self-promotion)!
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I want that bike to be in my bedroomthat looks amazingly awesome
I haven't done thorough enough research to know if these have been done or talked about yet, sorry:
Can the new central track hub allow you to download legacy Trials HD custom tracks to your harddrive so that Trials HD can find them? The other side of the coin would be to support uploading your old non-evo tracks to the hub. As long as Evo knows where to look (and is allowed to access that space), it shouldn't be too difficult to add in support for this functionality!
Another one on my wish list would be to have a practice mode that allowed you set up initial conditions of your rider (position, orientation, velocity) and thus have much better control over your practice when you're in the lab trying to learn about stuff. Currently, a lot of tracks have difficult parts that can only be practiced by restarting your whole run and getting back to that spot again from scratch. It's inefficient and a little tedious at times; the game's more fun when it's easier to practice the things about the game that frustrate you!![]()